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Naibo
Reged: 10/17/07
Posts: 128
Loc: Tianjin China
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Sega Netmerc
07/24/17 08:24 PM Attachment: 0004.png 9 KB (0 downloads)


After a weekend's study, some progress of netmerc was made:

The model-1's geo processors are also capable of triangles, in addition to quads.

The flickering background is still a headache. It seems related to v60 cpu emulation -- from disassembling, a mov instruction seems to copy the lower-word value of memory addressed by SP to palette no. 0

I'm not familiar with v60 cpu. Any friend would like to take a loot at it?

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Entire thread
Subject Posted by Posted on
* Sega Netmerc Naibo 07/24/17 08:24 PM
. * Re: Sega Netmerc zeroeth  08/01/17 12:19 AM
. * Re: Sega Netmerc -Mitaine-  07/25/17 11:53 AM
. * Re: v60 instruction disassemble Naibo  07/24/17 08:57 PM
. * Re: Sega Netmerc Naibo  07/24/17 08:30 PM

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