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IDrinkHF
Silicon Archivist
Reged: 07/28/17
Posts: 5
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Re: Monkey Revival
07/28/17 01:21 AM


My $0.02 as someone that tried a few CV experiments to help validate the project

I tried some simple thresholding on the dies as well as using some more advanced statistical techniques. 100% automatic recovery is ideal, but it would also be acceptable (and possibly required) to simply flag bits that CV can't confidently resolve.

Unfortunately, although accuracy was pretty good, I wasn't able to successfully flag all bit errors. Ex: the white gunk on the blank area were triggering as 1's when they actually are 0's. IMHO it will take something more intelligent like a neural network to recognize whether the correct shape/pattern is present or not. While I think it would be a great long term project, Andrew offered a short term solution that seems to be working well.

The current approach is a bit brute force, but it is known to work. In fact, some people are entertained by it. Comments include:
-"MOAR! This is highly addictive. will you publish more die images to work on?"
-"I did a bit more than a hundred images while waiting for a backup to be copied."
-"Please send ... photos. They will amuse ..."

We discussed presenting the CV results for quick human validation, but I was afraid this would bias the results and thus defeat the project.

If you are curious, my CV tests can be found here: https://github.com/JohnDMcMaster/pr0ntools/tree/master/capture/tem


Other: thanks for all the feedback! We are looking it over and are prioritizing feature requests.

Other: known bug "OperationalError: Expression tree is too large (maximum depth 1000)". Apologies if you see this, this is top of our list to take care of once we have some cycles


http://siliconpr0n.org/







Entire thread
Subject Posted by Posted on
* Monkey Revival drewcifer 07/24/17 04:47 PM
. * New die: sega_315-5677a_xpol IDrinkHF  08/05/17 02:43 AM
. * Re: New die: sega_315-5677a_xpol IDrinkHF  08/07/17 12:36 AM
. * Re: New die: sega_315-5677a_xpol MooglyGuy  08/07/17 04:55 PM
. * Re: New die: sega_315-5677a_xpol IDrinkHF  08/07/17 06:02 PM
. * Re: New die: sega_315-5677a_xpol IDrinkHF  08/07/17 11:56 PM
. * Two more die images up! drewcifer  07/27/17 12:47 PM
. * More. MooglyGuy  07/30/17 01:02 PM
. * Finished the tail end. MooglyGuy  07/29/17 07:42 PM
. * Re: Monkey Revival Moose  07/27/17 02:15 AM
. * Re: Monkey Revival Vas Crabb  07/27/17 07:54 AM
. * Re: Monkey Revival Moose  07/27/17 04:43 AM
. * Re: Monkey Revival drewcifer  07/27/17 10:37 AM
. * Re: Monkey Revival IDrinkHF  07/28/17 01:21 AM
. * Re: Monkey Revival drewcifer  07/28/17 10:41 AM
. * Re: Monkey Revival BPzeBanshee  07/28/17 04:56 PM
. * Re: Monkey Revival Moose  07/27/17 11:41 AM
. * Re: Monkey Revival drewcifer  07/27/17 12:43 PM
. * Re: Monkey Revival colour_thief  07/28/17 12:50 AM
. * Re: Monkey Revival Moose  07/27/17 04:17 PM
. * Re: Monkey Revival sparkyman215  07/27/17 10:53 PM
. * Re: Monkey Revival Moose  07/27/17 11:52 PM
. * Re: Monkey Revival Moose  07/29/17 03:09 AM
. * Re: Monkey Revival Janez  07/29/17 06:51 PM
. * Re: Monkey Revival Moose  07/30/17 04:10 AM
. * Re: Monkey Revival Haze  07/29/17 04:16 PM
. * Re: Monkey Revival Moose  07/30/17 04:27 AM
. * Re: Monkey Revival drewcifer  07/28/17 10:49 AM
. * A new die appears! drewcifer  07/26/17 12:59 PM
. * Re: A new die appears! drewcifer  07/27/17 10:49 AM
. * A successful typing drewcifer  07/25/17 10:44 AM
. * Re: A successful typing drewcifer  07/27/17 10:51 AM
. * As featured on Ars Technica! Phil Bennett  07/25/17 07:19 PM
. * Re: As featured on Ars Technica! drewcifer  07/26/17 10:28 AM
. * Re: Monkey Revival f205v  07/25/17 09:39 AM
. * Re: Monkey Revival ZX82  07/25/17 06:49 AM
. * Re: Monkey Revival StilettoAdministrator  07/25/17 09:52 PM
. * Re: Monkey Revival Haze  07/25/17 11:12 PM
. * Re: Monkey Revival ZX82  07/26/17 09:10 AM
. * Re: Monkey Revival Master O  07/25/17 11:31 PM
. * Re: Monkey Revival Haze  07/25/17 11:46 PM
. * Re: Monkey Revival drewcifer  07/24/17 05:18 PM

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