> I strongly believe the emulator is MAME although I haven't tried to decompile it or
> anything, and they did a good job scrubbing it for tell-tale strings (as opposed to
> Konami's PS2 classics series, which has Aaron's name in it and the MAME version
> string). The game selection and the timeframe pretty much guarantees that.
Around the time it was added somebody did and said it seemed to be based off one of the Digital Camera ports of MAME, or at the very least there were large chunks of the same code between them (could be it uses MAME CPU cores without being outright MAME tho)
very hard to tell because a lot of what would uniquely identify it had been stripped tho.
afaik we didn't actually have working save states in that period, which means that it's definitely had work done to it either way. (of course hacking them in badly wouldn't be too difficult)
the later ones (happy fish etc.) are definitely MAME running on stupidly underpowered ARM devices on top of linux.
sidenote, emulation is still broken in it, bullets in scramble appear to move backwards like it thinks flipscreen is enabled, but only for the bullets (they collide where they should, it's purely a visual thing) I'm guessing it's something not initialized properly, or an ARM cpu core bug, I'm informed it works fine on hardware (unless there are multiple undumped revisions)