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MooglyGuy
Renegade MAME Dev
Reged: 09/01/05
Posts: 1499
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Re: CRT-aperture GLSL shader
08/19/17 03:14 AM


> On the other side, it feels bad seeing Jezze´s work/functions removed one by one,
> like it happens already and just for the purpose of BGFX. I am neither a Linux or a
> Apple user, but that is just my opinion.

I'll have the final say in whether anikom's changes get merged in, and I will reject it if it strays too far from the look and feel of Jezze's shaders. I don't want the great work that Jezze has done to be broken or forgotten.

What I would like to see is a more concentrated effort on bringing the BGFX features up to parity with the HLSL backend, so that Jezze's shaders can be accomplished identically. I unfortunately cannot volunteer that effort, because I'm working two jobs and am occupied 14 hours a day on weekdays, and only slightly less on weekends. Hopefully that will be lifting soon, but I'd really like to see someone else with a passion for graphics come in and do what I can't, in a modular and forward-looking way.

Ultimately Direct3D 9 is a technological dead-end and is more than likely going to have its support increasingly restricted as time goes on, not by MAME, but by operating systems. I like Jezze's shaders, and I hope I'll like anikom's shaders, and I want a modern system where both can be supported, and more.







Entire thread
Subject Posted by Posted on
* CRT-aperture GLSL shader Dadriell 08/17/17 03:37 AM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 05:07 AM
. * Re: CRT-aperture GLSL shader uman  08/18/17 10:12 AM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 04:30 PM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/19/17 03:20 AM
. * Re: CRT-aperture GLSL shader Qun Mang  08/19/17 04:59 AM
. * Re: CRT-aperture GLSL shader anikom15  08/19/17 03:45 AM
. * Re: CRT-aperture GLSL shader uman  08/18/17 04:58 PM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/19/17 03:14 AM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 07:20 PM
. * Re: CRT-aperture GLSL shader anikom15  08/19/17 03:44 AM
. * Re: CRT-aperture GLSL shader uman  08/19/17 11:51 AM
. * Re: CRT-aperture GLSL shader anikom15  08/19/17 07:17 PM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/20/17 12:05 AM
. * Re: CRT-aperture GLSL shader mhoes  08/20/17 11:18 AM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/20/17 11:23 AM
. * Re: CRT-aperture GLSL shader mhoes  08/20/17 11:35 AM
. * Re: CRT-aperture GLSL shader Vas Crabb  08/19/17 02:27 AM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 05:24 PM
. * Re: CRT-aperture GLSL shader Vas Crabb  08/19/17 02:30 AM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 07:05 AM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 02:37 AM
. * Re: CRT-aperture GLSL shader uman  08/17/17 10:38 AM
. * Re: CRT-aperture GLSL shader Dullaron  08/18/17 01:50 AM
. * Re: CRT-aperture GLSL shader B2K24  08/17/17 04:41 AM

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