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Qun Mang
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Reged: 12/12/03
Posts: 635
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Re: CRT-aperture GLSL shader
08/19/17 04:59 AM




Quote:


you're most likely heading in the direction of making the HLSL system less flexible, which is not at all the direction you should be heading. Reconsider, as woe and ruin lies along this path.




Devquote if I ever read one.







Entire thread
Subject Posted by Posted on
* CRT-aperture GLSL shader Dadriell 08/17/17 03:37 AM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 05:07 AM
. * Re: CRT-aperture GLSL shader uman  08/18/17 10:12 AM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 04:30 PM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/19/17 03:20 AM
. * Re: CRT-aperture GLSL shader Qun Mang  08/19/17 04:59 AM
. * Re: CRT-aperture GLSL shader anikom15  08/19/17 03:45 AM
. * Re: CRT-aperture GLSL shader uman  08/18/17 04:58 PM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/19/17 03:14 AM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 07:20 PM
. * Re: CRT-aperture GLSL shader anikom15  08/19/17 03:44 AM
. * Re: CRT-aperture GLSL shader uman  08/19/17 11:51 AM
. * Re: CRT-aperture GLSL shader anikom15  08/19/17 07:17 PM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/20/17 12:05 AM
. * Re: CRT-aperture GLSL shader mhoes  08/20/17 11:18 AM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/20/17 11:23 AM
. * Re: CRT-aperture GLSL shader mhoes  08/20/17 11:35 AM
. * Re: CRT-aperture GLSL shader Vas Crabb  08/19/17 02:27 AM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 05:24 PM
. * Re: CRT-aperture GLSL shader Vas Crabb  08/19/17 02:30 AM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 07:05 AM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 02:37 AM
. * Re: CRT-aperture GLSL shader uman  08/17/17 10:38 AM
. * Re: CRT-aperture GLSL shader Dullaron  08/18/17 01:50 AM
. * Re: CRT-aperture GLSL shader B2K24  08/17/17 04:41 AM

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