> & getting as many people as possible to see what > arcade games & the hardware was all about back in the day,
Not true.
> so why not show people how > the games have progressed in the various revisions
Revisions are in mame, this sentence makes no sense.
> & what the developers wanted the > games to look like & play like.
If you're saying a hack that calls itself a fix is what original developers wanted, you are talking out of your ass, but even if it was true, who cares what they wanted. What is important is what was made. Virtually every arcade game was made on such a time restraint that the result wasn't what they would have done if they were given more time. That's history.
> what is wrong in having a game playing every time you > start it up with the cheats already enabled instead of having to go to cheats & set > it up every time. some people wouldn't know how to set something like Strider up with > uncensored pixels. Simply having Strider already set up to play with uncensored > pixels is only the same as having Metal Slug play with blood on all the time as soon > as you boot it up. I'm pretty sure that some things in Mame got implemented to the > official build the same way i'm doing, saying I think it might be a good idea if > cheats would be on just by enabling them just the once. I mean the thread was set up > to have discussions about it & i'm simply voicing mine.
I don't have any argument against making cheats save their place like this.