Virtual Atari Lunar Lander...
This was an interesting modification. In trying to align the lamp elements using the original inch calculations in the original lay file and failing miserably for a good 45 minutes, I thought, dang, why am I dealing in inch measurements. I'll just convert the inches into pixels using x, y coordinates and in doing so, it came out perfect! Woot!
This virtual cab renewed my interest in this coin-op as I used to go to "Fun & Games" at a local mall and played this one while it was still in production. The artwork consists of two bezels. One called new_bezel and another called scratch_bezel. The scratch bezel, gives the look of a used and scratched up operators machine. It's subtle but still cool for those who like the slightly used look.
All lamp elements are operational and working perfectly. Left the original Upright Artwork in this one, so you still get the Nathan Strum & Aaron Giles play-ability, setup and configuration. Enjoy...