> Most SNES games run on a internal res of 256x224, but because some games run on
> hi-res mode 512x448 I am always stuck on an uneven stretched res of 512x224 which
> make all filters to scale the image very badly, compared to other emulators like
> Snes9X, Bsnes, etc...
> So my question is, how can I force the snes driver to display on a internal and more
> standard res of 256x224, it doesn't matter if a few games get broken in the process,
> or is there another way to have the game properly scaled...
> By the way I tried already GroovyMAME stretch option, clean, unclean, unholy
> options... nothing worked so far...
> As a last attempt I took a look at the snes.c driver on the source and the ppu.c too
> if I can tweak some lines and after compiling it I didn't get any good results
> I appreciate any help, thanks!!!!!1
If you are looking for a simple way to scale things, use -snapsize 256x224 and every snapshot and video recorded from MAME should scale at that resolution. But, I suppose you wanted more?