> I would like to know if it is possible to include a new feature in BGFX
> (CRT-GEOM-DELUXE shader) to adjust the darkness of the scanlines similar to what we
> already have in HLSL.
> I decided to open this request because I feel that our current CRT-GEOM-DELUXE
> scanlines are too dark (I know they are supposed to look that way) and I would like
> to soften the image a little bit by reducing the amount of black in scanlines, or by
> making the scanlines less dark.
> When I play at night, my eyes get hurt with these 100% black scanlines! And I've read
> somewhere that in a real CRT monitor, the scanlines are less noticeable because of
> the luminosity of the CRT tube, which makes the scanlines less dark and you even have
> the illusion that the scanlines are thinner because of that, so the final image is
> smoother than what we achieve using this shader.
> But since I love this particular shader, I want to keep using it, I just would like
> to have this extra feature to adjust.
I haven't had the tools to compile mame set up in probably a year. But assuming I can get the tools updated to the point where I can compile bgfx shaders again, I'll post a hacked up version for you here.
Who knows, if I offend cgwg enough with the poor quality of the changes, he may even pop up to make some kind of official update. Probably not though.