1/19/18 - Virtual Matrix v1.2 for Game Boy Color is here! This is the first ever LCD Emulator overlay that is actually 1:1 ratio with the game sprites/screen dimensions. Whats this mean? The virtual LCD overlay is pixel to pixel with the game screen. It's so close to perfect it's not even funny!!! Might need some opacity changes to let in a little more color, but for what its worth, its pretty sweet looking!
This is the beginning of things to come, now that I have a full proof method of tiling to 1:1 with screen output, there will be many more LCD overlays in the future. I am going to work on Game Gear and GBA LCD overlays next! Stay Tuned!
Still contains all below but with an updated lay file and video option naming convention.
1/18/18 - Added Pokemon Limited Edition to the overlays
This kit contains the five original manufacturer colors, animated input buttons and a Virtual Matrix screen option for each layout. The Virtual Matrix Screen emulation overlays can be used with or without scanlines. The preferred method for using the Virtual Matrix Screen overlays, is without any scanline effects. No hlsl, bgfx or opengl required. However it works just fine with scan lines enabled. This zip file can be used as a drag and drop, no configuration plug and play option for the mame beginner. Just drop it in the artwork folder and its ready to go.
1. Berry, Grape, Kiwi, Dandelion and Teal Game Boy Color Overlays
2. Berry, Grape, Kiwi, Dandelion and Teal Game Boy Color Virtual Matrix Screen Overlays
2. Fully animated Buttons & D-Pad on all 10 overlays
3. Preconfigured Lay file with all artwork included
Tabing over to the Video Options, you will find the following choices:
Game Boy Color Berry
Game Boy Color Berry Virtual Matrix
Game Boy Color Grape
Game Boy Color Grape Virtual Matrix
Game Boy Color Kiwi
Game Boy Color Kiwi Virtual Matrix
Game Boy Color Dandelion
Game Boy Color Dandelion Virtual Matrix
Game Boy Color Teal
Game Boy Color Teal Virtual Matrix
Game Boy Color Pokemon Edition
Game Boy Color Pokemon Matrix