MAMEWorld >> Programming
View all threads Index   Flat Mode Flat  

SteelTigers
STRAT Fan
Reged: 12/23/17
Posts: 106
Send PM
asteroid.cpp question...
01/25/18 12:08 AM Attachment: asteroids.gif 129 KB (0 downloads)


With asteroids, is there output for the blinking lights for player 1 and player 2 start buttons?


Example, on the coin-op, when dropping quarters into the coin mech., the player 1 & 2 start button(s) blink waiting for input. I would like to animate like in the attached gif.

Thanks in advance...

[ATTACHED IMAGE]

Attachment







Entire thread
Subject Posted by Posted on
* asteroid.cpp question... SteelTigers 01/25/18 12:08 AM
. * Re: asteroid.cpp question... Nightvoice  03/25/18 07:55 AM
. * Re: asteroid.cpp question... StilettoAdministrator  01/25/18 05:12 AM
. * Re: asteroid.cpp question... SteelTigers  01/25/18 06:14 AM
. * Re: asteroid.cpp question... StilettoAdministrator  01/25/18 04:06 PM
. * Back on topic... Asteroids in 0.195 Mr. DoAdministrator  02/03/18 10:29 PM
. * Re: Back on topic... Asteroids in 0.195 Bad A Billy  02/04/18 06:31 AM
. * Re: Back on topic... Asteroids in 0.195 eientei95  03/07/18 09:39 AM
. * Changing topic... playch10.cpp question Mr. DoAdministrator  01/26/18 01:07 PM
. * Re: Changing topic... playch10.cpp question Vas Crabb  01/27/18 10:34 AM
. * Re: Changing topic... playch10.cpp question Mr. DoAdministrator  01/28/18 04:48 AM
. * Re: Changing topic... playch10.cpp question JWallace  01/26/18 04:06 PM
. * Re: Changing topic... playch10.cpp question Vas Crabb  01/28/18 06:01 AM
. * Re: Changing topic... playch10.cpp question JWallace  01/28/18 03:10 PM

Extra information Permissions
Moderator:  Pi 
0 registered and 2 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 1084