> I took a look in the driver quick.
> If it were computer controlled, then we'd probably see it in the memory map like
> Lunar Lander. But it's not listed.
> Perhaps it's not and instead much simpler, like upon signal from coin mech, start 555
> timer to begin LED flashing. Would have to check schematics.
> Mind you, I'm no expert on Asteroids hardware.
> [EDIT] I just found the LEDs in the driver tho for Asteroids Deluxe.
> MCFG_ADDRESSABLE_LATCH_Q0_OUT_CB(WRITELINE(asteroid_state, start1_led_w))
> MCFG_ADDRESSABLE_LATCH_Q1_OUT_CB(WRITELINE(asteroid_state, start2_led_w))
> - Stiletto
Thank you for looking. I spent about half hour looking at it before I posted and didn't see anything. But then again, I haven't wrote code in 15 years so I figured I would ask around and see if I missed something.
[Edit] This has been resolved thanks to Mr.Do! Thank you guys for the help...
Edited by SteelTigers (01/25/18 11:08 AM)