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SteelTigers
STRAT Fan
Reged: 12/23/17
Posts: 86
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Re: Game Boy Pocket Overlay Kit
01/25/18 09:15 AM


> Hoping
> > to find out if there is start button outputs in the CPP so I can animate them.
> >
> >
> > -Steel
>
> There are... look at the LAY file for Asteroids on my "Other Artwork" page.


Fantastic, thank you very much!!!!

[Edit] I got it working, thank you, thank you! I have a question. Looking at your xml, counting from top to bottom, on your excerpts, on Line 13 you reference "led0" and line 16 "led1". My question is, is that just an arbitrary variable? I didn't see a reference in the asteroid.cpp. Maybe it's in there some where and I missed it? I'm trying to figure out how your xml works. LOL








Entire thread
Subject Posted by Posted on
* Game Boy Pocket Overlay Kit SteelTigers 01/23/18 10:37 PM
. * Re: Game Boy Pocket Overlay Kit SteelTigers  01/23/18 10:39 PM
. * Re: Game Boy Pocket Overlay Kit Dullaron  01/25/18 02:31 AM
. * Re: Game Boy Pocket Overlay Kit SteelTigers  01/25/18 04:08 AM
. * Re: Game Boy Pocket Overlay Kit Mr. DoAdministrator  01/25/18 07:07 AM
. * Re: Game Boy Pocket Overlay Kit SteelTigers  01/25/18 09:15 AM

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