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Vas Crabb
BOFH
Reged: 12/13/05
Posts: 3787
Loc: Melbourne, Australia
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Re: Changing topic... playch10.cpp question
01/28/18 06:01 AM


> Surely the issue here is not the porting to the artwork system, but the fact that the
> driver doesn't seem to support that display ticking down outside of the data writes?
> Unless I've misunderstood and the BIOS has to keep writing updated values to that for
> it to work. If it didn't, then you'd want code like this instead of the popmessage,
> then you can have artwork for digit0 to digit3 to do the job.
>
> for (i=0; i<4; i++)
> {
> output().set_digit_value(i,m_timedata);
> }
>
> There's probably some argument about what actually drives that display as well, but
> since I'm thigh deep in an attempt to rebuild and improve my development/playing PC,
> I can't actually run anything to test it, so there are caveats with using this
> directly.


  • There's no need to set every digit when only one's written
  • set_digit_value is horribly inefficient, and I plan to kill it with fire at some point
  • There's a BCD decoder in the path so you have to map values







Entire thread
Subject Posted by Posted on
* asteroid.cpp question... SteelTigers 01/25/18 12:08 AM
. * Re: asteroid.cpp question... Nightvoice  03/25/18 07:55 AM
. * Re: asteroid.cpp question... StilettoAdministrator  01/25/18 05:12 AM
. * Re: asteroid.cpp question... SteelTigers  01/25/18 06:14 AM
. * Re: asteroid.cpp question... StilettoAdministrator  01/25/18 04:06 PM
. * Back on topic... Asteroids in 0.195 Mr. DoAdministrator  02/03/18 10:29 PM
. * Re: Back on topic... Asteroids in 0.195 Bad A Billy  02/04/18 06:31 AM
. * Re: Back on topic... Asteroids in 0.195 eientei95  03/07/18 09:39 AM
. * Changing topic... playch10.cpp question Mr. DoAdministrator  01/26/18 01:07 PM
. * Re: Changing topic... playch10.cpp question Vas Crabb  01/27/18 10:34 AM
. * Re: Changing topic... playch10.cpp question Mr. DoAdministrator  01/28/18 04:48 AM
. * Re: Changing topic... playch10.cpp question JWallace  01/26/18 04:06 PM
. * Re: Changing topic... playch10.cpp question Vas Crabb  01/28/18 06:01 AM
. * Re: Changing topic... playch10.cpp question JWallace  01/28/18 03:10 PM

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