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TafoidAdministrator
I keep on testing.. testing.. testing... into the future!
Reged: 04/19/06
Posts: 2948
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Re: Neo-Geo homebrew projects testing on latest MAME version.
03/29/18 08:18 PM


> I'd like to ask a people here - how do you solving a problem with your new-compiled
> Neo-Geo programs testing on the new MAME versions (point is that latest MAME versions
> are always checks a rom checksums before its loading, and as a result it's became
> impossible to launch a new roms with old way)?

If adjusted roms have the same rom label name but different hashes and/or sizes, it is totally possible if you launch the game via the command-line. It is a specific developer perk. Launching through the UI requires an exact match of label/hashes and size.







Entire thread
Subject Posted by Posted on
* Neo-Geo homebrew projects testing on latest MAME version. VasiliyFamiliya 03/29/18 04:22 PM
. * Re: Neo-Geo homebrew projects testing on latest MAME version. Vas Crabb  03/30/18 05:57 AM
. * Re: Neo-Geo homebrew projects testing on latest MAME version. VasiliyFamiliya  03/30/18 06:22 AM
. * Re: Neo-Geo homebrew projects testing on latest MAME version. TafoidAdministrator  03/29/18 08:18 PM
. * Re: Neo-Geo homebrew projects testing on latest MAME version. VasiliyFamiliya  03/30/18 06:21 AM

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