> I should say I'm quite amazed with the SH4 recompiler. I don't feel like rolling back
> to test it, but it's sure a big improvement. My old i5-2300 gives me acceptable
> It's a shame I lost a hard drive with all my CHDs so I can only test NAOMI
> cartridges. capsnk goes between 43-59%, making it kind of unplayable because the
> constant fluctuation makes difficult to time moves. But games like doa2m gets you
> regular framerates making then playable even at 25% speed. I think I was getting less
> than 12%-18% on those games before.
> Oh look I wasn't crazy about the experience counter, yet I mistake the game. It
> wasn't capsnk but mvsc2u. The only reason I didn't see it was because you have to
> choose something different than the default BIOS like the USA BIOS. Now all is left
> is to find if that vague memory about Ryu's background with a bunch a of schoolgirls
> holding a message on a SFIII game is true.
there's an actual emulation problem with the capcom ones regardless of speed, they pause and stutter regularly like the actual game code is waiting for some kind of status flag it doesn't get at the correct time.
if that wasn't a problem they'd likely be more playable, even at the framerate they run.