I think I found the crash problem. Calling emulator default settings from "Arcade Emulators Setup" screen was not passing user's selected emulator filename to the proper function, it was assuming that the main var EmulatorFile already had the proper emu filename.
I had nothing to do with destination folder not being created...
It should work Ok now. I'll upload a new build tomorrow with this fix.
This bug was also affecting Demul, ZiNc, Daphne.
Ciro Alfredo Consentino
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