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Reged: 09/21/03
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Re: DU: Sunday Dumpy Sunday
10/06/17 08:04 PM

>Shoutime dumped the EPROM from the controller PCB that was missing for Air Inferno (Japan).


@todo - Framebuffer DMA requires palette switch to be selected dynamically, see at first stage Course Select in Top Landing. My gut feeling is that 3d poly fill operation actually copies to internal buffer then a DMA op actually do the buffer-to-screen copy, including gradiation ROZ too;

- Air Inferno: missing landing monitor camera (blackened);
- Air Inferno: missing 3d HUD graphics;
- Air Inferno: Expert course has wrong 3d geometry;
- Air Inferno: Almost surely crashing during replay has missing smoke effect, looks quite odd atm.

GAME( 1990, ainferno, 0, airsys, ainferno, taitoair_state, 0, ROT0, "Taito America Corporation", "Air Inferno (US)", MACHINE_NOT_WORKING )

I wonder how many issues that will correct now that the previously missing rom is now supported. I am looking forward to another future update from Kale.

Entire thread
Subject Posted by Posted on
* DU: Sunday Dumpy Sunday SmitdoggAdministrator 10/01/17 05:25 PM
. * Re: DU: Sunday Dumpy Sunday gregf  10/06/17 08:04 PM
. * Re: DU: Sunday Dumpy Sunday Phil Bennett  10/06/17 10:20 PM
. * Re: DU: Sunday Dumpy Sunday gregf  10/07/17 02:21 AM
. * Re: DU: Sunday Dumpy Sunday AJR Hacker  10/02/17 07:56 PM

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