> Hi everyone, > > I'm planning to make a custom build of MAME for a party, that loads a number of > machines into memory and switches between them instantly at regular intervals, and > loads a random save state. I'm about to dive into the source, but I thought it might > potentially save some time if I asked here:
This sounds really similar to the built-in front ends on the XXX-in-1 Chinese ripoffs. I'm going to assume you aren't actually here to try and rip us off though
It's not currently possible to have multiple running_machine objects active at the same time. I'm no longer sure what the remaining issues preventing it are; it's been a long-term goal of the project since about 2009 and a lot of the refactoring which has occured in that time has gone towards making that kind of thing possible.
|