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Re: MCUs for Vimana, Fire Shark and Teki Paki...
12/22/16 04:57 AM
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> > Hats off to Caps0ff and trap15 and also to LN in case further modifying of code was > needed before being added. > > > I see some posters will have to revise their 2016 Is Almost Over: What Do You Guys > Hope For in Mame/Mess? posts. Thankfully no more future Toaplan sounds missing > threads. Time for future threads to switch topic back to "how to handle laserdiscs > data capture" instead. Anything to help get Mad Dog Mcree eventually supported. :-) > > > If anything, I like Moogly's netlist updates. Even though it is for getting a > computer system up and running, the netlist updates will also help arcade hardware > down the road such as ability to load roms or proms from non-cpu arcade games. > > - > Hazeltine 1500 > original machine (c) 1977 Hazeltine Corporation > > COMP( 1977, hazl1500, 0, 0, hazl1500, hazl1500, driver_device, 0, "Hazeltine > Corporation", "Hazeltine 1500", MACHINE_NOT_WORKING | MACHINE_NO_SOUND_HW) > -
I hope Caps0ff also does the MCU for Tatakae! Big Fighter, as well as the other armedf driver games, too. Many of them also have MCU issues.
"Note to Noobs:
We are glad to help you but simply posting that something does not work is not going to lead to you getting help. The more information you can supply defining your problem, the less likely it will be that you will get smart-alec replies.
C.D.~"
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