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Haze
Reged: 09/23/03
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Re: And now Tokio too :)
12/23/16 12:05 PM


> https://git.redump.net/mame/commit/?id=aaff5c704783fae18edac646f2d242a66439013a

Yeah, more subtle that one as it looked very much like it was working anyway, but wasn't.

For the original sets some of the glitches were clear (just watch attract mode, see the corrupt tiles on your plane when it loops at the start) while others weren't (most of the enemy behavior was wrong) This is because the MCU simulation we had was just a crude case of returning a fixed string of data (the real MCU is a lot more complex)

The bootleg appeared 'mostly ok' but according to some expert players of the game was not quite right either because the bootleggers had missed some things or implemented them their own way. It's how the bootleg would have played if you were familiar with that, but not how the original played.

So... this is the first time the ORIGINAL game is properly emulated, running the ORIGINAL Mcu code, so it should now be correct.

Also note, this isn't Caps0ff in this case.







Entire thread
Subject Posted by Posted on
* MCUs for Vimana, Fire Shark and Teki Paki... WOW :) MASH 12/21/16 11:19 PM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... WOW :) mangamuscle  12/24/16 07:32 AM
. * Decapping Project MASH  12/24/16 11:44 AM
. * Re: Decapping Project StilettoAdministrator  12/24/16 06:24 PM
. * Re: Decapping Project mangamuscle  12/25/16 07:55 AM
. * Re: Decapping Project Osso1  12/25/16 08:12 AM
. * Re: Decapping Project mangamuscle  12/25/16 08:48 PM
. * Re: Decapping Project haynor666  12/26/16 05:18 PM
. * Re: Decapping Project Haze  12/26/16 05:37 PM
. * Re: Decapping Project CTOJAH  12/27/16 05:41 PM
. * Re: Decapping Project Haze  12/27/16 08:23 PM
. * Re: Decapping Project CTOJAH  12/27/16 09:22 PM
. * Re: Decapping Project TiddlyWinks  04/09/17 09:55 PM
. * Re: Decapping Project Haze  04/10/17 01:50 AM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... WOW :) kevenz  12/24/16 12:00 AM
. * And now Tokio too :) Ashura-X  12/23/16 11:48 AM
. * Re: And now Tokio too :) Haze  12/23/16 12:05 PM
. * Re: And now Tokio too :) R.Coltrane  12/24/16 03:19 PM
. * Re: And now Tokio too :) Master O  12/24/16 04:56 AM
. * Re: And now Tokio too :) SmitdoggAdministrator  12/23/16 02:50 PM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... WOW :) pepinos  12/22/16 12:15 PM
. * CAPS0ff technical write-up on hd647180 dumping Lord Nightmare  12/22/16 06:38 AM
. * Re: CAPS0ff technical write-up on hd647180 dumping redk9258  12/22/16 01:02 PM
. * Re: CAPS0ff technical write-up on hd647180 dumping MooglyGuy  12/22/16 10:56 AM
. * Re: CAPS0ff technical write-up on hd647180 dumping gamez fan  12/23/16 01:54 AM
. * correct URL abelenki  12/22/16 02:27 AM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... gregf  12/21/16 11:56 PM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... Master O  12/22/16 04:57 AM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... MooglyGuy  12/22/16 02:32 AM
. * Re: netlist gregf  12/22/16 11:36 PM
. * Re: netlist MooglyGuy  12/25/16 01:10 AM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... Antny  12/22/16 07:24 AM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... WOW :) Ashura-X  12/21/16 11:34 PM
. * Re: MCUs for Vimana, Fire Shark and Teki Paki... WOW :) gamez fan  12/21/16 11:26 PM
. * Maybe he's the Santa Claus... MASH  12/21/16 11:38 PM
. * Re: Maybe he's the Santa Claus... Dullaron  12/22/16 09:37 AM
. * Re: Maybe he's the Santa Claus... R. Belmont  12/22/16 06:07 PM
. * Re: Maybe he's the Santa Claus... Dullaron  12/23/16 05:38 AM
. * Re: Maybe he's the Santa Claus... StilettoAdministrator  12/22/16 07:23 PM
. * Re: Maybe he's the Santa Claus... *=/STARRIDER\=*  12/22/16 08:42 AM

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