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R.Coltrane
MAME user since 0.11
Reged: 08/07/05
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Re: BGFX - crt-geom-deluxe shader question
09/04/17 01:46 PM


> You can try increasing your backlight.
>
> Use a test pattern like those found in mk2 to see how the shader is affecting the
> output.

This artifact actually does not help on my TV, the more I increase the backlight, the more the colors become faded and it does not reduce the darkness in the scanlines significantly. In fact, it makes the screen even harder to look at at night. But I've noticed that the scanlines are thicker in games with lower resolution monitors (240p). In games such as MK/MKII/MK3 (which originally uses a medium resolution monitor I guess) the scanlines are thinner and the final result is better, much less noticeable. In games that used standard resolution monitors such as Pit-Fighter, Jail Break, Pole Position, etc. the scanlines are thicker.







Entire thread
Subject Posted by Posted on
* BGFX - crt-geom-deluxe shader question R.Coltrane 09/03/17 03:25 PM
. * Re: BGFX - crt-geom-deluxe shader question anikom15  09/03/17 06:04 PM
. * Re: BGFX - crt-geom-deluxe shader question R.Coltrane  09/04/17 01:46 PM
. * Re: BGFX - crt-geom-deluxe shader question anikom15  09/05/17 05:28 AM
. * Re: BGFX - crt-geom-deluxe shader question R.Coltrane  09/05/17 01:49 PM
. * Re: BGFX - crt-geom-deluxe shader question anikom15  09/05/17 05:27 PM
. * Re: BGFX - crt-geom-deluxe shader question R.Coltrane  09/06/17 02:06 PM
. * Re: BGFX - crt-geom-deluxe shader question anikom15  09/06/17 06:35 PM
. * Re: BGFX - crt-geom-deluxe shader question R.Coltrane  09/07/17 04:04 PM
. * Re: BGFX - crt-geom-deluxe shader question anikom15  09/07/17 05:17 PM
. * Re: BGFX - crt-geom-deluxe shader question R.Coltrane  09/07/17 06:49 PM
. * Re: BGFX - crt-geom-deluxe shader question anikom15  09/08/17 11:31 PM
. * Re: BGFX - crt-geom-deluxe shader question R.Coltrane  09/09/17 12:22 AM
. * Re: BGFX - crt-geom-deluxe shader question anikom15  09/09/17 03:28 AM
. * Re: BGFX - crt-geom-deluxe shader question R.Coltrane  09/09/17 02:44 PM
. * Re: BGFX - crt-geom-deluxe shader question krick  09/07/17 04:56 PM

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