Well, if it's impossible to mod the CPS1 rom, let Tomahomae's beat'em-up! idea realize as an absolutely new homebrew game (for Neo-Geo at this time) based on the NG version of BOR engine
But the C&D disassembled code would all the same need - for reverse engineering. This, in its turn, are necessary to borrow the C&D physics, combat system, enemies AI and characteristics, control responsiveness - and many other play mechanic details which made C&D so good game.
Edited by VasiliyFamiliya (11/21/17 12:06 PM)
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