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Subject Forum Poster Posted on
. Re: Mr.Do: Sonic The Hedgehog Tiger Handheld Artwork

The Tiger games for MAME have minimal artwork with just the backdrops here: https://tsk-tsk.net/net/extart/ (the files starting with "t") ...
MAME Artwork X: Other Artwork Projects hap 04/15/21 05:26 PM
. Re: Mr.Do: Sonic The Hedgehog Tiger Handheld Artwork

D'oh, you extracted the backdrop image from a MAME video. Not a gameplay video of the actual handheld. This one, right? https://www.youtube.com/watch ...
MAME Artwork X: Other Artwork Projects hap 04/15/21 12:16 PM
. Re: 2021's Almost Here: What Do You Guys Hope For in Mame/Mess?

cuavas grumpy? maybe 2nd place, with your reaction just now you won the grumpy contest I don't mind this thread at all. I don't have a wishlist for t ...
EmuChat hap 12/23/20 06:39 PM
. Re: Artwork based on dipswitch setting?

Yes, it will rightshift. The reason for this is so MAME won't preallocate unused states. This would be a big problem with eg. a mask of 0xc0000000, an ...
EmuChat hap 01/21/20 05:35 PM
. Re: Artwork based on dipswitch setting?

Yup, 96+96 is way too many images for a steering wheel animation. If you mask off the lower 3 bits, you'd have (too lazy to calculate) around 25 total ...
EmuChat hap 01/20/20 07:16 PM
. Re: Artwork based on dipswitch setting?

Yeah, outrun animated steering wheel should be possible, but instead of masking with 0xff, I'd use an inputmask of let's say 0xf8. Then you wouldn't n ...
EmuChat hap 01/20/20 05:56 PM
. Re: Artwork based on dipswitch setting?

see attachment, comments included
EmuChat hap 01/20/20 11:25 AM
. Re: Artwork based on dipswitch setting?

I don't think there's a SciSys Mark V with French button labels, I would add it to the artwork if it did exist. 8-way joystick in artwork: yes it is ...
EmuChat hap 01/19/20 09:01 PM
. Re: Artwork based on dipswitch setting?

Ok, see attachment for changed .lay file
EmuChat hap 01/19/20 12:03 PM
. Re: Artwork based on dipswitch setting?

I don't see any attachment. Also, I forgot to mention that the value is rightshifted, so state values are 0,1,2,3, and not 0,0x10,0x20,0x30.
EmuChat hap 01/18/20 11:32 PM
. Re: Artwork based on dipswitch setting?

A dipswitch is an input port. It already was(still is) possible to change an artwork element state based on the value of an input port. You'll need t ...
EmuChat hap 01/18/20 08:38 PM
. Re: Question about Rave Racer

Hi, not "bug", but completely unemulated. the driver TODO mentions " * - emulate System22 I/O board C74 instead of HLE (inputs, outputs ...
EmuChat hap 12/19/19 03:08 PM
. Re: Konami Handheld Artwork

You mean the fading at the bottom-right? That's how it's supposed to look, see: https://www.youtube.com/watch?v=3LMK9RQ2Ky0 or https://thumbs.worthp ...
MAME Artwork: Official hap 09/24/19 12:13 PM
. Re: Game & Watch Updates

In this case it's Nintendo mentioning it (in G&W Gallery 3), and I assume then it was very early in the game development process. So let's say, t ...
MAME Artwork: Official hap 09/21/19 03:27 PM
. Re: Game & Watch Updates

There are no text segments in the first couple of "silver" G&W at all. No "MISS"(SSIM? :P). I doubt it is a manufacturer error ...
MAME Artwork: Official hap 09/21/19 01:56 PM
. Re: Game & Watch Updates

Then it must have happened very early in the production process, before the ROM was finalized. It can't be emulated without having the ROM for it (LC ...
MAME Artwork: Official hap 09/21/19 01:37 PM
. Re: Game & Watch Updates

Got any proof? I say it's a false rumour. I've read it too and version I've read said that texts like "GAME A" "AM" "PM" ...
MAME Artwork: Official hap 09/21/19 12:38 PM
. Re: Core Artwork Settings

Are you in touch with cuavas? I think he's working on it.
EmuChat hap 08/20/19 08:03 PM
. Re: MAME 0.212

Regarding the sensorboard interface for all the chessdrivers: MAME used to have support for it but it got removed when we couldn't contact the copyrig ...
News hap 08/03/19 02:41 PM
. chesspieces

Next version of MAME will support chesspieces for the electronic chess games again. The old external artwork won't work as-is. Input/output tags will ...
MAME Artwork: Official hap 07/11/19 02:23 AM
. Re: Tiger Handheld Donations Still Wanted?

It can't hurt to have doubles for any undumped stuff in case a decap fails. So if you're willing to donate it, just contact Sean. PM him on on the ban ...
EmuChat hap 05/08/19 03:55 PM
. Re: Changes in Game & Watch video options?

Sounds like it would be complicated, but luckily that's really simple to solve. see 1 extra line for global layout bounds (line 16), using your gnw_z ...
EmuChat hap 04/27/19 03:27 PM
. Re: Mattel D&D LCD game

It has an unknown Toshiba MCU, label T68xx, where xx seems to be a serial number. The same MCU is in Armor Attack and Speed Freak.
EmuChat hap 04/16/19 05:04 PM
. Re: driver by Aaron Giles?

Where does it say this dump came from the person(s) that were witholding it? It could be a 2nd source, or the PCB was sold and dumped by someone else. ...
News hap 04/15/19 05:41 PM
. Re: Virtua Racing light outputs LAY file help

It looks like they were removed by accident? I readded them. "out3" = red lamp, "out4" = blue lamp, etc.
MAME Artwork: Official hap 04/12/19 12:47 PM

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