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Dexll
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Reged: 02/01/05
Posts: 3
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Home Brew Game Descriptions?
#384635 - 12/13/19 01:03 AM


I got a bunch of HBrew games, specifically the HBMAME package from pleasuredome, but I have no idea what they are. I mean, they all just look like the original game.

Is there a resource or way I can see what is modded/unique/special about a particular (all) HBrew games?

For example, 1943.zip, it looks/plays just like 1943. What's different about it? How was it modded? What exactly makes it a HBrew?

I am using LaunchBox as my FE and HBMAME as my emulator, but all the descriptions pulled down from LB are just generic to the original game. I would really like to know more about HBrew games.



Haze
Reged: 09/23/03
Posts: 5090
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Re: Home Brew Game Descriptions? new [Re: Dexll]
#384636 - 12/13/19 09:41 AM


> I got a bunch of HBrew games, specifically the HBMAME package from pleasuredome, but
> I have no idea what they are. I mean, they all just look like the original game.
>
> Is there a resource or way I can see what is modded/unique/special about a particular
> (all) HBrew games?
>
> For example, 1943.zip, it looks/plays just like 1943. What's different about it? How
> was it modded? What exactly makes it a HBrew?
>
> I am using LaunchBox as my FE and HBMAME as my emulator, but all the descriptions
> pulled down from LB are just generic to the original game. I would really like to
> know more about HBrew games.

There's almost nothing truly HomeBrew in HBMAME, most of it is hacks of existing code. Even where there are original games many of them are built off the top of existing commercial code, and thus not really homebrew.

There's actually a lot more HomeBrew stuff in the MAME Software Lists for the consoles and computers, which is where most of the true HomeBrew scene was / is.

Think of HB as 'Hacks and Bastardization' and you have a more accurate representation of most of what's in there, and no, this isn't meant as a dig, it's just what you get. The previous name, MisfitMAME was a far better reflection of what the project was all about.

I feel the need to put this straight, as I've seen a number of people thinking that HBMAME is something they can run on a cab without worrying about copyright infringement, which simply isn't true for most of what it supports.

If MAME was a NES then HBMAME is one of those 10000-in-1 Famiclone units with 100 different hacks of Contra, and you wouldn't call those HomeBrew.



Dexll
MAME Fan
Reged: 02/01/05
Posts: 3
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Re: Home Brew Game Descriptions? new [Re: Haze]
#384640 - 12/13/19 12:32 PM


Thank you for your response.

I know many of the games for HBMAME are just modded versions of the originals, but somewhere along the road someone recognized these titles as unique and worthy of cataloging, archiving, and supporting. This is where my fascination resides. What was adjusted to make these games worthy of recognition? What makes them unique? Why are they shared? Why should someone care to play them?

Generally, hacked games are created to either make them easier, harder, more fun, fix a bug, or outright change them completely, but I cannot find any information about any of these titles. Sure they work and they are playable, but what sets them apart? To the uninformed they feel, play, and just might as well be the original game, and that is disappointing.

I am really hoping someone can connect the dots for me. Someone with the knowledge to connect a CRC to a description. I think its important in order for these games to be appreciated and get the recognition they deserve.


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