> > I wouldn't think an FE would care where things are going while it's running in the > > background. Weird. > > Actually, Hyperspin won't run at all when Calamity's patched ATI drivers are > installed. > > Hyperspin is built using a product called SWF Studio that compiles a flash SWF into a > native Windows EXE file. SWF studio has a bunch of libraries that you can compile in > for joystick, sound, video, etc... support. It seems that there must be some kind of > bug in the libraries that causes it to blow up when enumerating the available > resolutions if too many are available.
I'm betting it's not a bug, per se, but an incompatibility with or lack (possibly intended, as it seems to be in Win 7) of 'range'.
Consider it high comedy....sincere tragedy....whatever...don't take it personally.
The Culture
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