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R.Coltrane
MAME user since 0.11
Reged: 08/07/05
Posts: 486
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Question about artwork Aspect Ratio
02/24/12 03:17 PM


I want to understand why some games have their bezels horizontaly 'stretched', like if they were displayed in a 16:9 format instead of regular 4:3 format.

One example of game that suffer from that issue is Renegade. The game's bezel is a square, but when you apply it into MAME, it becomes stretched. It appears to happen to all low-res games. Another example is Ghosts'N Goblins.



What can I do to fix that issue? I've tried different values in the .lay file but without success. A hint here would be great. I'm using it with a 19" LCD monitor configured at 1440x900 32bpp @60hz.







Entire thread
Subject Posted by Posted on
* Question about artwork Aspect Ratio R.Coltrane 02/24/12 03:17 PM
. * Re: Question about artwork Aspect Ratio Mr. DoAdministrator  02/24/12 06:18 PM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/24/12 09:07 PM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/24/12 09:18 PM
. * Re: Question about artwork Aspect Ratio Mr. DoAdministrator  02/24/12 10:39 PM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/25/12 12:01 AM
. * Re: Question about artwork Aspect Ratio StilettoAdministrator  02/25/12 12:21 AM
. * Re: Question about artwork Aspect Ratio R.Coltrane  02/25/12 12:37 AM

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