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ICEknight
MAME Fan
Reged: 07/06/15
Posts: 144
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Re: Fairchild Channel F and HLSL
06/16/21 10:12 PM


Prescale is used for making pixels look less blurry when no shaders are active (making the filtering less obvious when upscaling the emulated output to the full resolution of the used display), I don't think it will have much (any?) effect with HLSL, crt-geom, etc. Scanlines (or rather, the used mask) will always stay in their proper positions unless something goes wrong.

What do you mean that the Channel F "quadruples the scanlines"? Do you have any pictures of this effect on real hardware?







Entire thread
Subject Posted by Posted on
* Fairchild Channel F and HLSL Atario 06/15/21 04:27 PM
. * Re: Fairchild Channel F and HLSL ICEknight  06/16/21 10:12 PM
. * Re: Fairchild Channel F and HLSL Atario  06/17/21 07:15 AM
. * Re: Fairchild Channel F and HLSL Robbbert  06/26/21 02:21 PM
. * Re: Fairchild Channel F and HLSL Atario  06/27/21 01:55 AM
. * Re: Fairchild Channel F and HLSL ICEknight  06/18/21 09:08 PM
. * Re: Fairchild Channel F and HLSL Atario  06/19/21 10:11 AM
. * Re: Fairchild Channel F and HLSL ICEknight  06/22/21 10:09 PM
. * Re: Fairchild Channel F and HLSL Haze  06/18/21 09:42 PM
. * Re: Fairchild Channel F and HLSL Pernod  06/19/21 03:27 AM

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