The Fight Saga of Three-Wolves
My high school D&D games only dreamed of this level of awesomeness.
(NSFW due to copious F-bombs)
https://soundcloud.com/user-243700674/the-fig ...
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The Loony Bin
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AWJ
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10/25/16 05:13 AM
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Re: Aaaargh!
> The stock colors are initialized after global statics are constructed, so this:
>
> static const rgb_t colors[] = { rgb_t::white };
>
...
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EmuChat
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AWJ
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09/07/16 06:01 PM
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Re: "...allowing anyone who still has a Saturn to enjoy all those very blocky games..."
> Microsoft refuses to make it easy to play video
> back on Windows
On a very vaguely related note, this has got to be literally the Platonic ...
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News
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AWJ
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07/14/16 07:32 PM
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Re: this isn't actually based on Kai tho
In what way is it not based on Kai? The airplane sprites appear to be from Kai at least.
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News
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AWJ
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06/26/16 04:17 PM
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Re: DU: Street Fighter just got more hyper
Yep: http://mametesters.org/view.php?id=2904
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News
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AWJ
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05/19/16 02:59 PM
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Re: DU: Street Fighter just got more hyper
> Sorry if I'm being really, really thick and noobie but MAME already has the
> following:
>
> hsf2 Hyper Street Fighter II: The Annivers ...
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News
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AWJ
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05/19/16 02:53 PM
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Re: Sony CXA2025AS US
NES emulation has been held back for years by people misremembering what SMB1 looks like on real hardware
https://www.youtube.com/watch?v=FynvXHZ3D ...
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EmuChat
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AWJ
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04/16/16 03:49 PM
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Re: Ghouls'n Ghost (World): Missing background layer at 3º stage boss (Gassuto)
> So my question is...
>
> Should we report this bug to MameTester, even knowing that is an original bug from
> the arcade?
>
> It ...
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EmuChat
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AWJ
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03/11/16 03:54 PM
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Re: Ghouls'n Ghost (World): Missing background layer at 3º stage boss (Gassuto)
> > This bug is already issued here:
> >
> > http://mametesters.org/view.php?id=1676&nbn=4#bugnotes
> >
> > A ...
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EmuChat
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AWJ
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03/11/16 09:27 AM
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DARTH TRUMP (it's exactly what it says on the tin)
https://youtu.be/KU_Jdts5rL0
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The Loony Bin
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AWJ
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12/09/15 08:33 PM
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Re: How to get real offset
> Hi again .
>
> If I have for example:
> AM_RANGE(0x1000, 0x1FFF) AM_MIRROR(0x3FC) AM_WRITE (test_w)
>
> WRITE8_MEMBER (test_stat ...
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Programming
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AWJ
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11/09/15 07:56 PM
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Re: mame 0.163 on ARM32 - raiden2 issue FIXED!
> Ah... finally fixed !
>
> the issue is indeed in raiden2cop.c, there's automatic casting from negative float to
> unsigned int when ata ...
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Programming
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AWJ
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08/08/15 03:36 AM
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Re: mame 0.163 on ARM32 - raiden2 issue
> does the r2dx_v33_r2 set work properly? it has entirely different protection.
>
> you're probably on your own for debugging the main set t ...
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Programming
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AWJ
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08/07/15 02:56 PM
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Re: Shadow Force running extremely slow
0.161 was when we switched from Aaron's custom string class to std::string; that's probably why runtime tag lookups got slower.
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EmuChat
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AWJ
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07/26/15 03:29 PM
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Re: Shadow Force running extremely slow
That driver hasn't changed in forever except to add save support recently. Do you know which version it got slower in?
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EmuChat
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AWJ
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07/26/15 01:51 PM
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Re: cps-2 driver bug ?
It works if you set coin_lockout to 0 in mame.ini. I would call this working as intended...
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EmuChat
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AWJ
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06/23/15 10:36 PM
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Re: cps-2 driver bug ?
On a real machine, the coin lockout mechanism only prevents falling coins from triggering the switches; it doesn't prevent the switches from being pre ...
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EmuChat
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AWJ
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06/23/15 08:58 PM
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Re: Samurai Shodown III - What should the button assignments be for light/heavy attacks?
Samurai Shodown III is a NeoGeo game. It has 4 buttons and they're regular digital buttons, not pressure sensitive. On a NeoGeo MVS arcade cabinet or ...
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EmuChat
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AWJ
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05/03/15 03:46 AM
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Re: Atari: Game Over is now on Netflix streamer
> Also, I should note that the various Intellivision developer interviews floating
> around are an interesting contrast. Not sure if it's L.A. v ...
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EmuChat
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AWJ
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04/28/15 05:09 PM
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R.I.P. Leonard Nimoy
http://www.nytimes.com/2015/02/27/arts/television/leonard-nimoy-spock-of-star-trek-dies-at-83.html
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The Loony Bin
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AWJ
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02/27/15 07:24 PM
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Re: Can't coin-up in CABAL with demo sounds off
LOL no, that comment is extremely obsolete and has nothing to do with this bug. "coins don't work if sound disabled" refers to MAME's sound ...
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EmuChat
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AWJ
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11/30/14 05:58 PM
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Re: Several bugs with (EUR) Roms with MESS
Why is the parent version of the hardware the NTSC console, but the parent entries in the software list are Euro versions? Same issue with NES and sev ...
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EmuChat
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AWJ
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10/09/14 10:18 PM
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Re: Anyone else notice weirdness in some of the Atari vectors since 0.153?
MAME now runs those games at frame rates more closely matching the frequency of their internal logic (vector monitors don't really have a "refres ...
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EmuChat
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AWJ
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10/08/14 04:49 PM
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Re: MAME debugger question
Look at k053260.c in current SVN (I've just rewritten it to be closer to how the hardware presumably works and easier to understand--no more floating ...
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EmuChat
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AWJ
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10/07/14 04:06 AM
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Re: MAME debugger question
The ADPCM is a Konami custom format; it's not something you'll be able to encode to with off-the-shelf audio tools. It's a simple enough encoding that ...
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EmuChat
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AWJ
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10/04/14 09:43 PM
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