Re: Flip Queue Size
> Oh shut up. Racism is when some cunt I've never seen before spits at me and tells me
> to go home to my own country. Racism is not when some r ...
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EmuChat
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Bryan Ischo
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04/26/13 06:03 PM
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Re: Flip Queue Size
> Jesus Christ. Just GTFO.
I agree that this discussion is not emulator related. Feel free to move it to the loony bin or toss it altogether.
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EmuChat
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Bryan Ischo
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04/25/13 06:47 PM
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Re: Flip Queue Size
> It's an internet meme, genius.
>
> https://www.google.com/search?q=ain%27t%...lient=firefox-a
>
> Enjoy the 15 million hits of &q ...
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EmuChat
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Bryan Ischo
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04/25/13 06:45 PM
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Re: Flip Queue Size
> > I am also glad that I don't see racism everywhere, and gladder still that I can see
> > it when it's there.
>
> The only racis ...
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EmuChat
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Bryan Ischo
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04/25/13 06:10 PM
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Re: Flip Queue Size
> > They represent a caricature of a negative racial stereotype. It's a little racist
> in my opinion. And embarassing.
>
> Maybe you ...
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EmuChat
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Bryan Ischo
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04/25/13 06:07 PM
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Re: Flip Queue Size
OK that's actually really well done. I still find the subject matter a little on the edge of tasteful but it's definitely cleverly put together.
I d ...
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EmuChat
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Bryan Ischo
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04/25/13 05:31 AM
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Re: Flip Queue Size
> > > I can't imagine what makes the image "vaguely racist" to you, or why you'd be
> > > embarrassed to post because ther ...
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EmuChat
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Bryan Ischo
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04/25/13 01:35 AM
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Re: Flip Queue Size
> I can't imagine what makes the image "vaguely racist" to you, or why you'd be
> embarrassed to post because there is a funny pictur ...
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EmuChat
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Bryan Ischo
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04/25/13 12:51 AM
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Re: Flip Queue Size
> Doesn't MAME keep the native resolution as well? When I play "Street Fighter II" and
> my desktop is 1360x768, then MAME's fullscree ...
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EmuChat
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Bryan Ischo
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04/24/13 10:27 PM
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Re: Input lag
To add some more data:
I implemented a Cocoa (Mac OS X) version of my latency testing program. A few points:
- With swap-on-vsync enabled, the lag ...
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EmuChat
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Bryan Ischo
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04/24/13 10:04 PM
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Re: Neat try, but not really comparable.
But the thing you guys keep missing, which is discussed a few posts above, is that the playfun game-playing program doesn't 'learn' anything. It just ...
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EmuChat
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Bryan Ischo
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04/24/13 09:50 PM
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Re: Input lag
OK I realize this doesn't exactly address your situation because we're on such different hardware and have different purposes, but still it might be i ...
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EmuChat
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Bryan Ischo
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04/23/13 09:08 AM
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Re: Okay Debbi Downer...
> I think this misses the point a little. It's not about writing an AI to play a game,
> clearly there are much more effective ways to do that. ...
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EmuChat
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Bryan Ischo
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04/23/13 08:36 AM
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Re: Okay Debbi Downer...
> Take it for what it is, not for what it could be. The idea is novel, yes, but
> fascinating none the less.
>
> I agree he's a douche... ...
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EmuChat
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Bryan Ischo
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04/23/13 02:27 AM
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Re: Input lag
> > However, using Donkey Kong and 1943, I found that the time
> > from the caps lock LED coming on to the first apparent on-screen action ...
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EmuChat
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Bryan Ischo
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04/23/13 02:01 AM
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Re: AWESOME paper on beating Super Mario A.I. with RAM analysis
> http://www.geek.com/games/computer-program-learns-to-play-classic-nes-games-1552024/
It's not as cool as it sounds. To boil it down to the mo ...
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EmuChat
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Bryan Ischo
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04/22/13 09:53 PM
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Re: Input lag
> If you have your screen set to 60 Hz and play "Vs. Super Mario Bros." (which is also
> set to 60 Hz) and Mario stands on the ground ...
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EmuChat
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Bryan Ischo
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04/22/13 06:23 PM
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Re: Pre-arranged control pad mappings for MAME?
> On the same theme of time-saving ideas, here's one I've had for ten years: A database
> of default save states which puts the user past the b ...
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EmuChat
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Bryan Ischo
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07/13/12 07:22 PM
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Re: Biggest retrogaming auction went to 1 million of euros
> Did you read this?
I am not very familiar with retro consoles but just the eBay auction description itself is very impressive to say the least. ...
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EmuChat
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Bryan Ischo
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07/12/12 10:07 PM
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Thank you, MAME team ...
... for making a non-recursive make-based build system for MAME. Every time I fire up 'make -j9' in the MAME source tree and enjoy all 8 of my cores ...
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Programming
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Bryan Ischo
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06/22/12 07:28 PM
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Re: DU Update: Another vizit from Xzibit
Your posts are alot of fun to read and I think you add alot of interesting flavor to this site. Keep up the good work.
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News
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Bryan Ischo
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06/22/12 01:19 AM
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Re: Announcing Libmame
> You're a more hardcore Unix nerd than I am if you haven't heard of Delphi. It's a
> Rapid Application Development platform (framework and IDE) ...
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Programming
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Bryan Ischo
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06/15/12 01:42 AM
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Re: Announcing Libmame
> How about delphi can i call the api from delphi 7 ....
> Is libmame a dll call or... something else...?
libmame is a C API and it is implemen ...
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Programming
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Bryan Ischo
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06/15/12 12:50 AM
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Re: Announcing Libmame
libmame is now hosted on github, so you can get the most up-to-date version there. Currently 0.146 is supported.
https://github.com/bji/libmame
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Programming
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Bryan Ischo
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06/13/12 10:06 AM
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Re: IPT_TILT1 through IPT_TILT4 - is there any reason for these?
> It's valid for the value to be NULL as long as you don't ask to use it. Calling
> machine() means you're going to use it, so it's normal you g ...
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Programming
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Bryan Ischo
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06/13/12 06:51 AM
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