Search results for query: Bryan Ischo (1 - 25 of 212)
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Subject Forum Poster Posted on
. Re: Flip Queue Size

> Oh shut up. Racism is when some cunt I've never seen before spits at me and tells me > to go home to my own country. Racism is not when some r ...
EmuChat Bryan Ischo 04/26/13 06:03 PM
. Re: Flip Queue Size

> Jesus Christ. Just GTFO. I agree that this discussion is not emulator related. Feel free to move it to the loony bin or toss it altogether.
EmuChat Bryan Ischo 04/25/13 06:47 PM
. Re: Flip Queue Size

> It's an internet meme, genius. > > https://www.google.com/search?q=ain%27t%...lient=firefox-a > > Enjoy the 15 million hits of &q ...
EmuChat Bryan Ischo 04/25/13 06:45 PM
. Re: Flip Queue Size

> > I am also glad that I don't see racism everywhere, and gladder still that I can see > > it when it's there. > > The only racis ...
EmuChat Bryan Ischo 04/25/13 06:10 PM
. Re: Flip Queue Size

> > They represent a caricature of a negative racial stereotype. It's a little racist > in my opinion. And embarassing. > > Maybe you ...
EmuChat Bryan Ischo 04/25/13 06:07 PM
. Re: Flip Queue Size

OK that's actually really well done. I still find the subject matter a little on the edge of tasteful but it's definitely cleverly put together. I d ...
EmuChat Bryan Ischo 04/25/13 05:31 AM
. Re: Flip Queue Size

> > > I can't imagine what makes the image "vaguely racist" to you, or why you'd be > > > embarrassed to post because ther ...
EmuChat Bryan Ischo 04/25/13 01:35 AM
. Re: Flip Queue Size

> I can't imagine what makes the image "vaguely racist" to you, or why you'd be > embarrassed to post because there is a funny pictur ...
EmuChat Bryan Ischo 04/25/13 12:51 AM
. Re: Flip Queue Size

> Doesn't MAME keep the native resolution as well? When I play "Street Fighter II" and > my desktop is 1360x768, then MAME's fullscree ...
EmuChat Bryan Ischo 04/24/13 10:27 PM
. Re: Input lag

To add some more data: I implemented a Cocoa (Mac OS X) version of my latency testing program. A few points: - With swap-on-vsync enabled, the lag ...
EmuChat Bryan Ischo 04/24/13 10:04 PM
. Re: Neat try, but not really comparable.

But the thing you guys keep missing, which is discussed a few posts above, is that the playfun game-playing program doesn't 'learn' anything. It just ...
EmuChat Bryan Ischo 04/24/13 09:50 PM
. Re: Input lag

OK I realize this doesn't exactly address your situation because we're on such different hardware and have different purposes, but still it might be i ...
EmuChat Bryan Ischo 04/23/13 09:08 AM
. Re: Okay Debbi Downer...

> I think this misses the point a little. It's not about writing an AI to play a game, > clearly there are much more effective ways to do that. ...
EmuChat Bryan Ischo 04/23/13 08:36 AM
. Re: Okay Debbi Downer...

> Take it for what it is, not for what it could be. The idea is novel, yes, but > fascinating none the less. > > I agree he's a douche... ...
EmuChat Bryan Ischo 04/23/13 02:27 AM
. Re: Input lag

> > However, using Donkey Kong and 1943, I found that the time > > from the caps lock LED coming on to the first apparent on-screen action ...
EmuChat Bryan Ischo 04/23/13 02:01 AM
. Re: AWESOME paper on beating Super Mario A.I. with RAM analysis

> http://www.geek.com/games/computer-program-learns-to-play-classic-nes-games-1552024/ It's not as cool as it sounds. To boil it down to the mo ...
EmuChat Bryan Ischo 04/22/13 09:53 PM
. Re: Input lag

> If you have your screen set to 60 Hz and play "Vs. Super Mario Bros." (which is also > set to 60 Hz) and Mario stands on the ground ...
EmuChat Bryan Ischo 04/22/13 06:23 PM
. Re: Pre-arranged control pad mappings for MAME?

> On the same theme of time-saving ideas, here's one I've had for ten years: A database > of default save states which puts the user past the b ...
EmuChat Bryan Ischo 07/13/12 07:22 PM
. Re: Biggest retrogaming auction went to 1 million of euros

> Did you read this? I am not very familiar with retro consoles but just the eBay auction description itself is very impressive to say the least. ...
EmuChat Bryan Ischo 07/12/12 10:07 PM
. Thank you, MAME team ...

... for making a non-recursive make-based build system for MAME. Every time I fire up 'make -j9' in the MAME source tree and enjoy all 8 of my cores ...
Programming Bryan Ischo 06/22/12 07:28 PM
. Re: DU Update: Another vizit from Xzibit

Your posts are alot of fun to read and I think you add alot of interesting flavor to this site. Keep up the good work.
News Bryan Ischo 06/22/12 01:19 AM
. Re: Announcing Libmame

> You're a more hardcore Unix nerd than I am if you haven't heard of Delphi. It's a > Rapid Application Development platform (framework and IDE) ...
Programming Bryan Ischo 06/15/12 01:42 AM
. Re: Announcing Libmame

> How about delphi can i call the api from delphi 7 .... > Is libmame a dll call or... something else...? libmame is a C API and it is implemen ...
Programming Bryan Ischo 06/15/12 12:50 AM
. Re: Announcing Libmame

libmame is now hosted on github, so you can get the most up-to-date version there. Currently 0.146 is supported. https://github.com/bji/libmame
Programming Bryan Ischo 06/13/12 10:06 AM
. Re: IPT_TILT1 through IPT_TILT4 - is there any reason for these?

> It's valid for the value to be NULL as long as you don't ask to use it. Calling > machine() means you're going to use it, so it's normal you g ...
Programming Bryan Ischo 06/13/12 06:51 AM

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