Re: emulation code: where to start?
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EmuChat
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anikom15
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05/12/23 08:00 PM
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Re: emulation code: where to start?
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EmuChat
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anikom15
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05/11/23 10:43 PM
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Re: Beast Slayer arcade game from Netflix series Ozark
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EmuChat
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anikom15
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12/10/20 11:30 PM
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Re: N64
I believe the gate significantly restricts the full movement of the stick.
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EmuChat
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anikom15
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12/07/20 10:15 PM
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Re: Donkey Kong was the first platformer
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EmuChat
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anikom15
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12/04/20 11:33 AM
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Re: Donkey Kong was the first platformer
Okay but ladder games don't really exist as a genre today, assuming people actually referred to these types of games as 'ladder games' which I've neve ...
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EmuChat
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anikom15
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12/04/20 06:59 AM
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Donkey Kong was the first platformer
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EmuChat
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anikom15
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12/03/20 11:45 AM
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Re: M.A.M.E and Windows xp
When I originally installed Windows XP ca. 2003 my computer had 256 MB of RAM.
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EmuChat
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anikom15
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12/06/18 04:45 AM
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Those who play with snakes shall surely be bitten. [nt]
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EmuChat
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anikom15
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11/13/18 07:22 AM
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Re: HLSL Scanline_alpha zooms image
I will look into it when I have the chance.
In the meantime, if you can determine which MAME version it stops working that will be helpful.
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EmuChat
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anikom15
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11/12/18 03:59 AM
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Re: HLSL Scanline_alpha zooms image
> I'm noticing scanline_alpha zooms the image. Is it supposed to have this effect? I
> thought it was setting the strength of the scanlines. May ...
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EmuChat
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anikom15
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11/12/18 02:36 AM
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Re: NEVER ASK THIS QUESTION!
MAME is simple though. Get the processor with the highest clock rate you can afford.
For general purpose, I agree because everyone has a different de ...
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EmuChat
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anikom15
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11/11/18 04:30 AM
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Re: No longer possible to run MAME on a single thread?
The triplebuffer option only applies to the D3D driver.
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EmuChat
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anikom15
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11/04/18 11:00 PM
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I thought Golden Age was the era that needs the most work *nt*
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News
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anikom15
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11/03/18 12:13 AM
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Narcissicism is a mental illness *nt*
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EmuChat
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anikom15
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11/02/18 10:20 PM
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Oh that makes things a lot easier then :) *nt*
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EmuChat
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anikom15
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11/02/18 10:18 PM
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Re: For ethernet and lan, this would require more than one computer.
> I ask if linking these ethernet connected games are possible on a single machine
> running two MAME instances.
It wouldn't be using Ethernet, ...
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EmuChat
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anikom15
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11/02/18 10:02 PM
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Re: HLSL working, but what about shot brightness vs. AAE
No, we don't have HDR rendering yet. If I'm ever blessed to have an HDR monitor, I might implement it. Even so, there are other issues that would requ ...
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EmuChat
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anikom15
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11/02/18 09:55 PM
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Re: Migrating old hlsl setup from v0.151 to v0.202
> Thanks for your reply, uman. I was starting to feel cold and lonely out here :-)
I told you to look at the presets in the ini folder and you did ...
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EmuChat
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anikom15
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11/02/18 09:44 PM
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Re: Migrating old hlsl setup from v0.151 to v0.202
> Alright, I just moved on like everybody else and found a new set of HLSL parameters
> that I liked even more than my old one.
>
> Howev ...
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EmuChat
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anikom15
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11/02/18 09:40 PM
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Re: Migrating old hlsl setup from v0.151 to v0.202
Look in the ini folder for examples.
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EmuChat
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anikom15
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10/27/18 09:55 PM
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Nobody cares (nt)
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EmuChat
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anikom15
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10/27/18 09:53 PM
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Re: Why does MAMEUI need to continue to exist? (nt)
You can maintain it then.
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EmuChat
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anikom15
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10/27/18 09:52 PM
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Re: Haze WIP
Interesting, so it looks like most of the information is contained in the hue to provide for a compact color palette that can provide a wide variety o ...
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News
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anikom15
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10/21/18 12:59 AM
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Re: Haze WIP
What output ports are available on the devices?
Do you mind sharing your current toRGB algorithm?
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News
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anikom15
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10/20/18 11:07 PM
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