Re: How to send serial for once 2 bytes to CPU i8051?
The IC board
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Programming
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lxd
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04/20/14 06:58 AM
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Re: How to send serial for once 2 bytes to CPU i8051?
Sorry for I have not finished it.
It's the picture of the game.
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Programming
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lxd
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04/20/14 06:57 AM
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Re: How to send serial for once 2 bytes to CPU i8051?
I have done it.
Sorry for my English level. It's complex, so I have to use Chinese.
依据8031的CPU手ࠧ ...
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Programming
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lxd
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04/17/14 05:45 PM
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How to send serial for once 2 bytes to CPU i8051?
It would lost the first byte.
What shall I do?
m_maincpu->i8051_set_serial_rx_callback(read8_delegate(FUNC(bigmario_state::data_to_i8031),this)); ...
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Programming
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lxd
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04/16/14 07:39 PM
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Re: How to call DECLARE_WRITE8_MEMBER(duart_txa); at output.c
use "delegate" in
void bigmario_state::machine_start()
then out.c can callback
WRITE8_MEMBER(bigmario_state::duart_txa)
I have done it now ...
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Programming
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lxd
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04/15/14 09:28 PM
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Re: How to understand "machine.add_notifier(MACHINE_NOTIFY_PAU SE, machine_notify_delegate(FUNC(output_paus e), &machine));"?
Yes, I have understood it now.
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Programming
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lxd
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04/15/14 09:19 PM
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Re: How to call DECLARE_WRITE8_MEMBER(duart_txa); at output.c
I found a way. That is
void bigmario_state::machine_start()
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Programming
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lxd
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04/15/14 02:43 PM
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Re: How to call DECLARE_WRITE8_MEMBER(duart_txa); at output.c
running_machine &machine
How can I from machine get my game driver object?
class bigmario_state : public driver_device
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Programming
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lxd
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04/15/14 11:26 AM
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How to call DECLARE_WRITE8_MEMBER(duart_txa); at output.c
CPU i8031 system.
I can call "output.c"'s fuctions
output_set_lamp_value(...)
output_set_digit_value(...) etc in my game driver.
But how ou ...
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Programming
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lxd
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04/15/14 09:43 AM
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How to understand "machine.add_notifier(MACHINE_NOTIFY_PAU SE, machine_notify_delegate(FUNC(output_paus e), &machine));"?
machine.add_notifier(MACHINE_NOTIFY_PAUSE, machine_notify_delegate(FUNC(output_pause), &machine));
"machine" is a object.
enum machine ...
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Programming
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lxd
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04/12/14 06:16 PM
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Re: MAME如何启用
Thank you!
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Programming
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lxd
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04/12/14 06:10 PM
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Re: MAME如何启用
I can use multi-threading in the MAME game driver.
But It dose net work well with OSD.
If I use "pthread_create(&m_thread, NULL, i_recv, NU ...
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Programming
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lxd
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04/12/14 08:02 AM
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Re: tiny is so big as normal?
Yes, now it is right.
Thank you.
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EmuChat
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lxd
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04/08/14 04:06 AM
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tiny is so big as normal?
the mame.exe is 78.7 MB (82,573,312 byte).
and the tiny.exe is 78.7 MB (82,573,312 byte) too.
make TARGET=mame NAME=tiny
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EmuChat
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lxd
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04/08/14 03:45 AM
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Re: MAME如何启用
810 is Chinese Code "多" auto change to the number.
In English Code "多" same as "mutil".
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Programming
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lxd
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04/08/14 03:38 AM
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Re: Is it strictly forbidden?
Why not unblock my first account of this Forums?
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Programming
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lxd
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03/10/14 12:38 PM
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Why every number before has a "$" in MAME debuger?
0032: 75 90 F1 mov p1,#$F1
0035: 75 B0 EB mov p3,#$EB
0038: 78 7F mov r0,#$7F
003A: 76 00 mov @r0,#$00
0 ...
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EmuChat
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lxd
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03/03/14 05:53 PM
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Re: I8051, P1.1 connect a coin counter,and P1.4 check the counter, HELP
The persion is not want to know any about cabinet or transfer systems.
Just fix bugs, and let the machine run fine with MAME.
By the way, He has the ...
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Programming
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lxd
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02/27/14 05:44 PM
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Re: Is it strictly forbidden?
I have fixed the "kingdrby" game color and the small hardware bug.
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Programming
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lxd
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02/27/14 05:28 PM
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Re: Is it strictly forbidden?
When I fixed the i8279's bug.
Now it run fine.
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Programming
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lxd
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02/27/14 05:21 PM
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Re: Is it strictly forbidden?
the i8279 bug cause the error code 66 picture.
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Programming
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lxd
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02/27/14 05:18 PM
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Re: Is it strictly forbidden?
the IC board picture.
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Programming
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lxd
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02/27/14 05:15 PM
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Is it strictly forbidden?
I have draw a picture about the hardward.
Anybody dose not connect the two items in real world.
The game machine would not work, and alarming error ...
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Programming
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lxd
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02/27/14 05:05 PM
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