Search results for query: Elaphe (26 - 50 of 70)
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Subject Forum Poster Posted on
. Re: Bezel and screen curvature

Today I've been working on a generic curved bezel adjusted to the curvature settings I use. Now I only need to be able to enable the artwork in my MAM ...
MAME Artwork: Official Elaphe 07/29/15 10:17 PM
. Bezel and screen curvature

I've noticed that most bezels are designed with a squared internal frame. How well does that works when you use hlsl and screen curvature? I suppose y ...
MAME Artwork: Official Elaphe 07/29/15 04:29 PM
. MAME 0.162, where to put lay files for compiling?

Where do you have to place the lay files in order to have generic artwork, as described here: http://mrdo.mameworld.info/mame_artwork.php. I've tried ...
MAME Artwork: Official Elaphe 07/29/15 04:21 PM
. MAME 0.162, where to put lay files for compiling?

I'm using Mr.Do's tutorial and files. However, he says that the lay files must go to \src\emu\layout and that folder doens't exist in my 0.162 source. ...
EmuChat Elaphe 07/29/15 11:09 AM
. Re: Why would you overclock a game's CPU(s) ?

By the way, I have the Neogeo overclock diff applied to my build (http://www.systempixel.fr/extra/) and it seems to be working because I no longer hav ...
EmuChat Elaphe 07/28/15 11:42 PM
. Resolution and refresh rate

When using a TFT, hwstretch, d3d and fullscreen, does MAME need you to specify your monitor's resolution in mame.ini like this: # # OSD PER-WINDOW VI ...
EmuChat Elaphe 07/28/15 09:07 PM
. Re: Minor issues with hlsl

I see. Then, what values for phosphor life would you recommend for my settings?
EmuChat Elaphe 07/28/15 06:38 PM
. Re: Any idea why CAVE games do not respond to direct input?

I think you are pressuming too much. The coindrop script has been used for years by many users just as an addon that is realistic and funny (press the ...
EmuChat Elaphe 07/27/15 04:52 PM
. Any idea why CAVE games do not respond to direct input?

I'm using an AutoHotkey script for sending the "5" keystroke to MAME with one of the buttons on my arcade control panel. This script plays a ...
EmuChat Elaphe 07/27/15 10:20 AM
. Re: Minor issues with hlsl

Floor is for making pure black look like dark but not completelly black, isn't it? It's interesting, but it reduces the contrast of the display. As r ...
EmuChat Elaphe 07/27/15 12:45 AM
. Re: Minor issues with hlsl

Thankyou very much. I've found that SlotMask achieves an even better result in terms of mimicking an arcade monitor, with a very very compressed ver ...
EmuChat Elaphe 07/26/15 11:23 PM
. Re: Minor issues with hlsl

Thanx. I'll try those settings now. By the way, where can I download shadowmask.png? I've downloaded the official MAME build and it's not in the artwo ...
EmuChat Elaphe 07/26/15 09:49 PM
. Minor issues with hlsl

I'm experiencing some artifacts during smooth vertical scrolls. I've reduced the effect to the minimum, but it's still noticiable. I suppose it has to ...
EmuChat Elaphe 07/26/15 06:02 PM
. Move HLSL folder possible?

I've tried moving my hlsl folder from the mame folder to a mamefiles folder, where I have all the files (inis, artwork, sanps, etc.). However, althoug ...
EmuChat Elaphe 07/24/15 09:39 AM
. Re: Crosshair visibility toggle key

I know I can toggle visibility with tab/crosshair menu. I just wanted a quicker way to do it, with a hotkey. I suppose I'll have to resort to AuytoHot ...
EmuChat Elaphe 04/12/15 07:31 PM
. Crosshair visibility toggle key

With F1 I can hide the crosshair, but as soon as you move the mouse it toggles to visible again. Is there a way to use a key to toggle from visible to ...
EmuChat Elaphe 04/12/15 03:11 PM
. Re: Sound jumping/stuttering in MAME, at the expense of smooth gameplay.

Yo have to use syncreresh 1 to make all games match the 60hz of your display. Depeding on the mismatch between the game refresh rate and your monitor ...
EmuChat Elaphe 10/20/14 11:39 AM
. Re: Syncrefresh

I've always used syncrefresh in order to have smooth scrolls with non-60hz games. I'll try changing my monitor with a 60hz monitor and also try using ...
EmuChat Elaphe 10/19/14 12:43 PM
. Re: Disaster with MAME after migrating from XP 32 to Win7 64

What graphic card are you using?
EmuChat Elaphe 10/18/14 05:26 PM
. Syncrefresh

After many tests with vsync, triple buffer, throtle, etc. I've found out that the problem comes when I use syncrefresh 1. Then the game accelerates to ...
EmuChat Elaphe 10/18/14 01:52 PM
. Re: Disaster with MAME after migrating from XP 32 to Win7 64

I don't think it's a problem of configuration, because it was working perfectly and when I changed my OS, using the same files and everything, the pro ...
EmuChat Elaphe 10/17/14 11:31 PM
. Re: Disaster with MAME after migrating from XP 32 to Win7 64

I've finally got it to work. I already tried that alternative 64 bit version of SweetFX before, but it crashed. The problem was that I was copying the ...
EmuChat Elaphe 10/17/14 11:29 PM
. Disaster with MAME after migrating from XP 32 to Win7 64

I've been using MAME with my Core2duo, a more or less modern Geforce card and a 120hz monitor, under Windows XP 32 bits. Everything perfect. I even ha ...
EmuChat Elaphe 10/17/14 09:52 AM
. Re: MAME v0.149 Strobe (lightboost mod)

Can you please provide the diff for 0.149 or later versions of MAME? I'd like to modify my build with it. Thanx.
News Elaphe 07/10/14 09:54 AM
. Re: 120 hz monitor with Windows 7

Thanx. I've been trying with vsync, tripple buffer, syncrefresh, etc. and it seems that syncrefresh is to blame for the double speed. I need at least ...
EmuChat Elaphe 07/10/14 07:44 AM

Search results for query: Elaphe (26 - 50 of 70)
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