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Subject Forum Poster Posted on
. What are the current recommended settings for the ct486 driver?

I'm currently running MAME with the following arguments for the ct486 driver Code: -ramsize 64M -hard1 "C:\MAME\DOS.chd" -isa2 sblaster_1 ...
EmuChat Dr. Spankenstein 02/22/20 06:24 PM
. Re: How do I enable lowlatency via the UI?

Antonio Giner has saved the day. Thank you, Antonio.
EmuChat Dr. Spankenstein 12/02/19 10:01 PM
. Re: How do I enable lowlatency via the UI?

No problem. I can set it in the .ini file for now.
EmuChat Dr. Spankenstein 12/01/19 04:04 PM
. How do I enable lowlatency via the UI?

A low latency input option (-lowlatency or -lolat) was introduced in MAME 0.216. Can someone please tell me where I can enable this option in the UI ...
EmuChat Dr. Spankenstein 11/30/19 11:59 AM
. Re: Setting bgfx_shadow_mask value in mame.ini

Thank you.
EmuChat Dr. Spankenstein 07/08/19 07:38 PM
. Setting bgfx_shadow_mask value in mame.ini

I've tried setting the value for bgfx_shadow_mask but I'm not having any luck with this value being picked up by MAME when launched. bgfx_path ...
EmuChat Dr. Spankenstein 07/07/19 08:39 PM
. Re: HLSL not working on MAME 0.170/0.171

Most likely the same issue as my post here: http://www.mameworld.info/ubbthreads/sho...part=1&vc=1 There's been a lot of work in this area f ...
EmuChat Dr. Spankenstein 03/29/16 09:56 AM
. Re: Why MAME not work with the old Intel Graphic Cards?

I have an Intel Core i7 6700k. Unfortunately, I can't get -hlsl to apply any post processing effects to the image using just the IGP. Instead, the i ...
EmuChat Dr. Spankenstein 03/06/16 10:44 PM
. Re: HLSL with Intel HD4600 works.....

Excellent, that all makes sense. I look forward to the release of your current WIP. Thank you for your time in helping to address the issue.
EmuChat Dr. Spankenstein 02/21/16 03:11 PM
. Re: HLSL with Intel HD4600 works.....

I haven't noticed any interpolation using the attached GLSL shader based on Lottes' work. It is obvious from that screenshot you posted though. Wo ...
EmuChat Dr. Spankenstein 02/21/16 02:34 PM
. Re: HLSL with Intel HD4600 works.....

I can see your predicament but the approach that GLSL takes towards scanlines does not suffer from the same issue. I believe this is also what Roger ...
EmuChat Dr. Spankenstein 02/21/16 01:56 PM
. Re: HLSL with Intel HD4600 works.....

Hi Jezze. Your work on fixing the issues with the scanlines is hugely appreciated, thank you If I download your screenshot and zoom into the .wip s ...
EmuChat Dr. Spankenstein 02/21/16 12:43 PM
. Re: HLSL with Intel HD4600 works.....

> I don't have anything against HLSL or its author(s), I just think that the final > result displayed in that picture is not good enough. Maybe ...
EmuChat Dr. Spankenstein 02/20/16 10:59 PM
. Re: ddraw is no more.

Thank you very much, uman!
EmuChat Dr. Spankenstein 02/18/16 10:59 AM
. Re: Uneven scanlines when using HLSL

> In general, you'll want to leave the prescale set to 0, but you can always try a > higher value to see if it helps. > > The first post ...
EmuChat Dr. Spankenstein 01/27/15 11:18 PM
. Re: Uneven scanlines when using HLSL

I have tried both 2 and 3 for prescale and it doesn't help unfortunately. Do you have a working configuration for a native 1920x1080 resolution?
EmuChat Dr. Spankenstein 01/26/15 08:53 PM
. Uneven scanlines when using HLSL

I'm having issues with scanlines when applying HLSL post processing in either windowed or full screen mode. Is there a particular ratio or formula th ...
EmuChat Dr. Spankenstein 01/25/15 11:43 PM
. Re: ArcadeFlex 0.36.1

What did you expect from the same guy who maintains MAMEUI?
EmuChat Dr. Spankenstein 12/20/13 04:13 PM
. Re: Help perfect HLSL by fixing one pixel.™

From what you are describing it is probably a case of texel and pixel misalignment. See: http://msdn.microsoft.com/en-us/library/windows/desktop/bb ...
EmuChat Dr. Spankenstein 12/15/13 12:31 PM
. Re: Artcade

Can that lovingly restored digital artwork be used in MAME?
EmuChat Dr. Spankenstein 10/18/13 12:17 PM
. Re: sf2jl - Loading save states causes problems with sound

>> Try placing the binary in a fresh folder with the save state in STA/sf2ji and see if you can reproduce it with default settings. I can repro ...
EmuChat Dr. Spankenstein 09/24/13 12:00 PM
. Re: sf2jl - Loading save states causes problems with sound

>> MAME complains about an invalid header which means the save state was made with a different version of MAME or a version of 0.150 which has b ...
EmuChat Dr. Spankenstein 09/23/13 05:23 PM
. sf2jl - Loading save states causes problems with sound

I'm using the latest mame64.exe [0.150] on Windows 7 and I'm encountering issues when restoring a save state with Street Fighter II Japan 920312. The ...
EmuChat Dr. Spankenstein 09/22/13 12:09 PM
. Re: Demul 0.58

> Demul team finally looking to open things up for everyone's benefit - a serious and > much appreciated goodwill gesture. Completely agree. ...
News Dr. Spankenstein 07/12/13 11:08 AM
. Re: In theater only, redbox and youtube don't count

> eta: Not that I watch movies... almost ever. I think the last movie I watched (t'was > on YT) was a movie with Hugh Jackman. His character had ...
The Loony Bin Dr. Spankenstein 05/28/13 11:54 PM

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