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Tron Mame Arcade Cab
#296049 - 09/18/12 12:27 PM
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GatKong |
Tetris Mason
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Reged: 04/20/07
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Posts: 5904
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Loc: Sector 9
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Re: Tron Mame Arcade Cab
[Re: Venomouse]
#296052 - 09/18/12 03:58 PM
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Oh man. Wow.
You've obviously got a lot of work into it, no doubt about that.
Four player panels are always an aesthetic challenge.
You've got eight buttons for P1 and P2... do you run n64 games on it too?
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yaggy |
Coin-op fixer
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Reged: 01/23/05
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Re: Tron Mame Arcade Cab
[Re: Venomouse]
#296054 - 09/18/12 04:25 PM
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The mame cabs we assemble can be satisfying. Once the two strips of blue LEDs came on, I closed the video (pet peeve), but otherwise looks neat.
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Re: Tron Mame Arcade Cab
[Re: yaggy]
#296072 - 09/18/12 10:53 PM
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cheers one of the continuing things that bugs me too I do want lights but I have to dull them somehow tried a few different things to no avail. I'm sure I'll find a solution when im not obcessing over it
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Re: Tron Mame Arcade Cab
[Re: GatKong]
#296073 - 09/18/12 10:56 PM
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cheers 8 buttons for one and two was my theory for fighting games. but yes I do run 64 emulator also.
took 3 revisions to get the control panel built
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italie |
MAME owes italie many thank yous, hah
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Reged: 09/20/03
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Re: Tron Mame Arcade Cab
[Re: Venomouse]
#296107 - 09/19/12 05:56 AM
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> cheers 8 buttons for one and two was my theory for fighting games. but yes I do run > 64 emulator also. > > took 3 revisions to get the control panel built
I always found the TMNT/Simpsons panel to be the most aesthetic 4-player panel, but not the most functional...
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italie |
MAME owes italie many thank yous, hah
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Reged: 09/20/03
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Posts: 15244
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Loc: BoomTown
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Re: Tron Mame Arcade Cab
[Re: Venomouse]
#296108 - 09/19/12 05:57 AM
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> cheers one of the continuing things that bugs me too I do want lights but I have to > dull them somehow tried a few different things to no avail. I'm sure I'll find a > solution when im not obcessing over it
Frost the tubes
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Interesting button layout.
Most people go with a layout that combines Street Fighter 2 with Mortal Kombat 3 with Neo Geo, something like this...
[ATTACHED IMAGE]
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GroovyMAME support forum on BYOAC
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