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rma
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Reged: 08/31/05
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Ville´s Update (Konami Viper Driver)
#256044 - 05/30/11 02:03 PM


http://vlinde.mameworld.info/



Naoki
Reged: 11/10/09
Posts: 1998
Loc: United Kingdom
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Re: Ville´s Update (Konami Viper Driver) new [Re: rma]
#256070 - 05/30/11 07:14 PM


Yay~



----
On a quest for Digital 573 and Dancing Stage EuroMix 2

By gods I've found it!



AnimalBear
100% MAME Fan Forever!
Reged: 04/29/10
Posts: 206
Loc: Portugal, Porto
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Re: Ville´s Update (Konami Viper Driver) new [Re: Naoki]
#256077 - 05/30/11 09:57 PM


I will say nice work when i saw pictures First.



Firehawke
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Reged: 08/12/06
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Re: Ville´s Update (Konami Viper Driver) new [Re: rma]
#256092 - 05/31/11 12:57 AM


Definitely a start. Now I can't get the image out of my head of someone hacking up a Kinect shim for Mocap Boxing. It'd be terrible with the Kinect's lag, even if you could get the data you need in a format the game wants.



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jordanrom
Reged: 01/10/05
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Re: Ville´s Update (Konami Viper Driver) new [Re: rma]
#256121 - 05/31/11 07:48 AM


> http://vlinde.mameworld.info/

Would these voodoo 3 advancements affect Atari Denver emulation at all?



Firehawke
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Re: Ville´s Update (Konami Viper Driver) new [Re: jordanrom]
#256123 - 05/31/11 08:47 AM


Based on how preliminary the whole thing is? No. In the future? Probably. Just not any time soon. He's barely got 2D handling in there, by the way it's described.

Just one step forward out of a sequence of many.



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CTOJAH
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Reged: 07/13/10
Posts: 980
Loc: Macedonia,Veles
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Re: Ville´s Update (Konami Viper Driver) new [Re: Firehawke]
#256125 - 05/31/11 09:00 AM


The longest road starts with the first step.
I noticed that in the past Konami was obsessed a lot with snakes


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