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SmitdoggAdministrator
Reged: 09/18/03
Posts: 16877
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DoDonPachi DaiOuJou prototype
#385666 - 03/28/20 07:23 PM Attachment: ddpdojp.jpg 92 KB (0 downloads)


ShouTime dumped a prototype of DoDonPachi DaiOuJou and also fixed a bad dump in the main sets

[ATTACHED IMAGE]

Attachment



Master O
Yes, Even Parodius Music
Reged: 11/20/06
Posts: 1332
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Re: DoDonPachi DaiOuJou prototype new [Re: Smitdogg]
#385672 - 03/28/20 08:32 PM


> ShouTime dumped a prototype of DoDonPachi DaiOuJou and also fixed a bad dump in the
> main sets

Cool!



"Note to Noobs:

We are glad to help you but simply posting that something does not work is not going to lead to you getting help. The more information you can supply defining your problem, the less likely it will be that you will get smart-alec replies.

C.D.~"



Nomax
Ryo Hazuki
Reged: 11/19/03
Posts: 497
Loc: Belgium
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Re: DoDonPachi DaiOuJou prototype new [Re: Master O]
#385691 - 03/29/20 10:39 AM


Great news!

Thanks Shou!

When is next MAME release scheduled?



--------------------
NPlayers.ini - The multiplayer description file for MAME. (Linux user #448789)



Osso1
Reged: 10/17/04
Posts: 251
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Re: DoDonPachi DaiOuJou prototype new [Re: Nomax]
#385692 - 03/29/20 10:54 AM


0.220 will be released any day now, but this game will not be in it. It will be in 0.221 that should be out at the end of April.



.



Nomax
Ryo Hazuki
Reged: 11/19/03
Posts: 497
Loc: Belgium
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Re: DoDonPachi DaiOuJou prototype new [Re: Osso1]
#385693 - 03/29/20 10:55 AM


> 0.220 will be released any day now, but this game will not be in it. It will be in
> 0.221 that should be out at the end of April.

Great! Thanks! ;-)



--------------------
NPlayers.ini - The multiplayer description file for MAME. (Linux user #448789)



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8599
Loc: southern CA, US
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Re: DoDonPachi DaiOuJou prototype new [Re: Smitdogg]
#385694 - 03/29/20 11:09 AM


>ShouTime dumped a prototype of DoDonPachi DaiOuJou and also fixed a bad dump in the main sets

Good recovery there on his part in order to preserve correct, original data. I recall reading past events in old threads in which originals of some games being sought after no longer possible because bootleggers ruined chances of finding original game rom data code. I don't recall which games, but there were a couple iirc.


And another welcomed contribution from ShouTime which can be appreciated since this dedicated hardware version (non-DECO cassette hardware) finally replaces the bootleg version of the game.


2020-03-29

https://github.com/mamedev/mame/commit/d60eb8b7162e94ba418110d007f08d924888ac27

New working clones
--
Pro Tennis (Japan) [ShouTime]


-GAME( 1982, protennb, 0, "bootleg", "Tennis (bootleg of Pro Tennis)", MACHINE_SUPPORTS_SAVE )
+GAME( 1982, protenn, 0, "Data East Corporation", "Pro Tennis (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1982, protennb, protenn, "bootleg", "Tennis (bootleg of Pro Tennis)", MACHINE_SUPPORTS_SAVE )
GAME( 1982, wtennis, 0, "bootleg", "World Tennis", MACHINE_SUPPORTS_SAVE )


DATA EAST BURGER TIME hardware
http://www.system16.com/hardware.php?id=925


World Tennis 1982
http://www.system16.com/hardware.php?id=925&page=1#18856


There was a long ago discussion of the World Tennis entry and whether that was an actual bootleg of the dedicated version of DECO Pro Tennis or if World Tennis was a bootleg of another Data East game or an entirely unique bootleg altogether.

World Tennis is currently a unique bootleg, but maybe that will change again?


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