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redk9258
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Reged: 09/21/03
Posts: 3968
Loc: Troy, Illinois USA
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Re: Compiling MAME32 - Game Titles
04/30/17 06:01 PM


Maybe in win32ui.c...


Code:

char *ModifyThe(const char *str)
{
static int bufno = 0;
static char buffer[4][255];

if (strncmp(str, "The ", 4) == 0)
{
char *s, *p;
char temp[255];

strcpy(temp, &str[4]);

bufno = (bufno + 1) % 4;

s = buffer[bufno];

/* Check for version notes in parens */
p = strchr(temp, '(');
if (p)
{
p[-1] = '\0';
}

strcpy(s, temp);
strcat(s, ", The");

if (p)
{
strcat(s, " ");
strcat(s, p);
}

return s;
}
return (char *)str;
}



I don't have a way to alter and test.
Why use a version that is 11years old? Time to move on.







Entire thread
Subject Posted by Posted on
* Compiling MAME32 - Game Titles unit3uk 04/29/17 08:11 PM
. * Re: Compiling MAME32 - Game Titles redk9258  04/30/17 06:01 PM

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