redk9258 |
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Reged: 09/21/03
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Posts: 3968
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Loc: Troy, Illinois USA
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Re: Compiling MAME32 - Game Titles
04/30/17 06:01 PM
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Maybe in win32ui.c...
Code:
char *ModifyThe(const char *str) { static int bufno = 0; static char buffer[4][255];
if (strncmp(str, "The ", 4) == 0) { char *s, *p; char temp[255];
strcpy(temp, &str[4]);
bufno = (bufno + 1) % 4;
s = buffer[bufno];
/* Check for version notes in parens */ p = strchr(temp, '('); if (p) { p[-1] = '\0'; }
strcpy(s, temp); strcat(s, ", The");
if (p) { strcat(s, " "); strcat(s, p); }
return s; } return (char *)str; }
I don't have a way to alter and test. Why use a version that is 11years old? Time to move on.
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