MAMEWorld >> News
View all threads Index   Flat Mode Flat  

Tomu Breidah
No Problems, Only Solutions
Reged: 08/14/04
Posts: 6815
Loc: Neither here, nor there.
Send PM
Re: Sprites shouls be...
11/21/12 08:30 PM


Okay, sorry to bump.

I'm thinking that for the 'hero' you (do, in fact) need to use a loooong .png file (as it states here). Top row is for Right facing movements, 2nd row is for Left facing movements. BUUUUT, with character sprites of different sizes (when cycling through certain animations) the squared area can/will increase. So, I'm assuming you'll have to take the widest and tallest sprites/animation frames and make a box that fits those extremes. Then (maybe?) center each one (for instance, for when the hero is idle and not taking up much length and width) yet still aligning them to the 16x16 grid squares....?

I know I haven't been able to use this that much... With the game I'm wanting to (re)make I have over 120 different animations frames (er, make that) over 240 if I'm going to have to mirror almost everything for the 2nd/bottom row for left facing movements.


At any rate. For the 2 way horizontal (genre?) I don't see a way to make the hero be like a cat (go up hills ) e.g. tread up and down inclines.

The game? Strider. Ambitious? I'm thinking: Yeah.

Rastan would be out of the question too since it has slopes. Maybe a game like Black Tiger would be a more feasible project to undertake.


eta: I'm sure this 'slope' feature can be added later. It is still in it's early stages.


LEVEL-4


Edited by Tomu Breidah (11/21/12 08:33 PM)







Entire thread
Subject Posted by Posted on
* Arcade Game Studio™ beta now available! BrunoRMarcos 11/09/12 12:03 AM
. * A free game sample please. =) Dullaron  11/16/12 10:15 AM
. * Re: Arcade Game Studio™ beta now available! Tomu Breidah  11/13/12 10:08 AM
. * Sprites shouls be aligned to a grid, each cell should be 16x16 pixels [nt] Tomu Breidah  11/20/12 03:12 AM
. * Re: Sprites shouls be... Tomu Breidah  11/21/12 08:30 PM
. * Re: Arcade Game Studio™ beta now available! Sune  11/20/12 01:19 AM
. * Re: Arcade Game Studio™ beta now available! Tomu Breidah  11/20/12 02:45 AM
. * Re: Arcade Game Studio™ beta now available! Tomu Breidah  11/20/12 01:01 AM
. * Re: Arcade Game Studio™ beta release TrevEB  11/09/12 08:55 PM
. * Re: Arcade Game Studio™ beta release Cable  11/09/12 08:15 PM
. * Wow, that's ... RetroLover  11/09/12 10:12 AM
. * Re: Wow, that's ... CiroConsentino  11/09/12 12:31 PM

Extra information Permissions
Moderator:  John IV, Robbbert, Tafoid 
0 registered and 26 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 2813