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abelenki
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Reged: 10/20/03
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MAME 0.142u2
04/25/11 06:53 PM


http://mamedev.org/updates.html

0.142u2
-------


MAMETesters Bugs Fixed
----------------------
- 03552: [Documentation] kodure: Kodure Ookami vs. Kozure Ookami
naming conventions (Angelo Salese)
- 04314: [Documentation] lca, lca2: Wrong description.
- 04191: [Sound] dynablstb: No audio (Alex Jackson)
- 02087: [Sound] qbert, qbertqub and clones: "Hello. I'm turned on."
... missing, again. (Robbbert)
- 04307: [Documentation] jokrz_l6, jokrz_l3: Wrong description.
- 02072: [Graphics] mooncmw, spcdraga, mooncrgx: Corrupt graphics on
3rd and 4th stages (Robbbert)

Source Changes
--------------
Implemented irq ack mechanism to Armed Formation HW games [Angelo
Salese]

Hand-fixed bit-rot bit in Terra Force bootleg, fixing the attract mode
crash [Angelo Salese]

Fixed emulation of the extra z80 in Terra Force bootleg set (used as a
replacement for the protection), promoting it to working [Angelo
Salese]

Implemented MCU simulation to terrafu / terrafa [Angelo Salese]

Hooked up text protection simulation to Kozure Ookami, allowing it to
display scoring during gameplay and copyright screens [Angelo Salese]

Implemented proper FG scroll latching in Kozure Ookami, fixing an
offsetted layer at the gameplay intro screen [Angelo Salese]

taito_b.c - Added PLD dumps for qzshowby. [Tafoid]

Hooked up 1414M4 emulation to Legion [Angelo Salese]

Hooked up the 1414M4 chip emulation for Crazy Climber 2 [Angelo
Salese]

Created device_rtc_interface which can be used to initialize RTC's to
a certain date/time at driver startup, useful for regression testing.
Implemented the interface in most of the modern RTC devices. Note:
this is not yet plumbed down to the command line. [Curt Coder]

renamed Namco System 11 clones based on country code & version. [smf]

SDL: fix backwards texture rectangle option [AWJ]

Hooked up NB1414M4 priority bit, fixing video text priority in all the
games in the Armed F driver [Angelo Salese]

Merged 86 Lions inside Aristocrat Mk-4 driver [Angelo Salese]

Various improvements to m90 driver [AWJ]:
* Fixed MT bug 4191 (dynablstb: No audio)
* Hooked up sample playback in bbmanw and clones and removed
GAME_IMPERFECT_SOUND flag (actually, bbmanwj had working samples
already and never should have been flagged in the first place)
* Use generic_pulse_irq_line() to generate interrupts on the V35,
instead of the completely silly and deprecat.h thing I was doing
before.
* Made the same fix to cb2001.c while I was at it.
* Fixed some spelling mistakes in the inputs.
* Converted quizf1 to modern bankswitching with configured banks.
* Made quizf1 and bomblord endian-safe, with assistance from
R.Belmont.
* Added save state support.

Removed deprecat.h usage in m90 driver [Angelo Salese]

Implemented RAM-based sprite clut in Armed F driver, used for color
cycling effects in all games of this HW [Angelo Salese]

Provided a compact flash dump for Alien - The Arcade Medal Edition
[Smitdogg, The Dumping Union]

Fixed various things in Buster, allowing it to boot into gameplay
[Angelo Salese]

Merged Tatakae Big Fighter into Armed F driver [Angelo Salese]

Redumped terrafb bitrotted rom [Bill D., The Dumping Union]

astring: Fix build on NetBSD and other systems where toupper() is a
macro [Thomas Klausner]

Implemented irq ack mechanism and fixed CPU clock speeds in Cop 01 and
Mighty Guy, this fixes last boss crashes in Mighty Guy [Angelo Salese]

es5503: Properly mask oscillator enable bits when setting.
[R.Belmont]

Hand-tuned sound frequencies in Cop 01 based off an audio reference
[Tafoid]


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mighty Guy [Angelo Salese]


New clones added
----------------
Tekken 2 (TES3 VER.D) [atchoo, Smitdogg, The Dumping Union, smf]
Soul Edge (SO2/VER.A) [f205v, Smitdogg, The Dumping Union, smf]
Soul Calibur (SOC13 VER.C) [f205v, Smitdogg, The Dumping Union, smf]
Tekken Tag (TEG2 VER.C1) [f205v, Smitdogg, The Dumping Union, smf]
Libero Grande (LG1 VER.A)
[B. Munger, S. Ruiz, Smitdogg, The Dumping Union] (not working)
Saint Dragon (set 2) [Tirino73] (not working)


New games marked as GAME_NOT_WORKING
------------------------------------


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Entire thread
Subject Posted by Posted on
* MAME 0.142u2 abelenki 04/25/11 06:53 PM
. * Re: MAME 0.142u2 DaffyDuck  05/08/11 03:46 PM
. * Re: MAME 0.142u2 CptGuapo  04/25/11 11:49 PM
. * Re: MAME 0.142u2 Olivier Galibert  04/26/11 10:18 AM
. * Re: MAME 0.142u2 etabeta  04/26/11 08:35 AM
. * MAME0142u2b... redk9258  04/25/11 10:10 PM
. * MAME0142u2b_64bit... redk9258  04/25/11 09:57 PM
. * What are these for? (nt) mogli  04/26/11 12:58 AM
. * Re: What are these for? (nt) redk9258  04/26/11 01:15 AM
. * Legion priority... gtmoa  04/26/11 08:04 AM
. * Re: Legion priority... Kale  04/26/11 02:21 PM
. * Ninja Emaki and clones - Title is still broken unlike WIP shots... sjyune  04/29/11 07:33 AM
. * Re: Ninja Emaki and clones - Title is still broken unlike WIP shots... Osso1  04/29/11 07:41 AM
. * Re: Ninja Emaki and clones - Title is still broken unlike WIP shots... sjyune  04/29/11 10:12 AM
. * Re: Ninja Emaki and clones - Title is still broken unlike WIP shots... etabeta  04/29/11 10:19 AM
. * Re: Ninja Emaki and clones - Title is still broken unlike WIP shots... Kale  04/29/11 05:48 PM
. * Re: Legion priority... redk9258  04/26/11 01:00 PM
. * Re: MAME 0.142u2 Cyberzinho Punk  04/25/11 07:52 PM
. * Re: MAME 0.142u2 Fever  04/25/11 07:39 PM

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