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mogli
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Reged: 01/26/08
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Re: What do the analog controls settings equate to?
10/03/10 03:19 AM


I think you missed my post from a month or so ago telling of how I enjoyed using a stick on Marble Madness as much as I enjoy a trackball. In a way more so, cos it's more efficient all told.

A analogous example is, in many vertical shooters, the difference between trying to constantly 'fly' through enemy formations and munitions, versus doing quick, bird-like movements. I don't like that latter, but have accepted that it gets the job one better.


> Its really not a good idea, and certainly, if you really
> like to play the game, then you will just pickup a cheap
> analog controller. Even if its a $12 gameplay with analog
> thumb pads.
>
> Imagine this:
>
> You have to control a Marble with a Joytick. Both
> direction and speed need analog control... but you want
> to try to use a digital joystick.
>
> If you adjust the speed and direction to a low setting...
> you can control the marble well to navigate tight sharp
> turns without falling off the edges.
>
> But then how do you make the marble go fast suddenly, so
> that you can quickly escape the enemy that jumps right at
> you?
>
> If you adjust the setting for high speed, you can dodge
> things easily.. but when you get to the part of the game
> where you have to be very careful... you will be going too
> fast, and fly off the level over and over again.
>
> If you provide a set level of acceleration... it
> still does not help. If a wall was about to fall on you,
> and the acceleration ramp was too slow.. you could never
> escape the wall from crushing you.
>
> If the acceleration ramp was too quick, then you again
> have the problem of lacking fine control needed for tight
> and accurate steering & slow speeds.
>
> I know all this, because I was helping to develop a
> Marble Madness sequel. The programmer never could make
> the realization that Digital control in such a game was a
> stupid idea.
>
> I had designed a brilliant digital compromise, which would
> allow a player to use a button as sort of a virtual roll
> of the trackball. If you tapped the button rapidly, it
> would accelerate quickly. If you pulsed slowly, you stayed
> moving slowly. You were not allowed to hold the button
> down like a gas pedal, because that would again require an
> acceleration ramp. In my method, it was truly analog.
> Though of course never as accurate as a real trackball..
> and of course there was no real fix for missing steering
> detail. There was an idea for an analog steering simulation
> formula.. but it didnt work well in practice. (to be fair,
> the programmer didnt follow the design to spec, which might
> have at least made it at least acceptably decent)
>
> Anyways, as you can see.. controlling a Marble is
> no easy feat with a digital controller... and a game
> like marble madness is very easy compared to the Insane
> difficulty, speed, accuracy of a game like Sinistar.
> Even with perfect arcade controls, that game will Stomp
> all over you. (I think my best was 5th level, and that
> was a miracle to get there, for me)


Consider it high comedy....sincere tragedy....whatever...don't take it personally.

The Culture








Entire thread
Subject Posted by Posted on
* What do the analog controls settings equate to? mogli 09/25/10 12:33 AM
. * Food Fight & Sinistar Trebor  09/27/10 09:00 PM
. * Re: Food Fight & Sinistar mogli  09/29/10 07:27 PM
. * Re: Food Fight & Sinistar Trebor  09/29/10 08:47 PM
. * Re: Food Fight & Sinistar mogli  09/30/10 01:45 AM
. * Re: What do the analog controls settings equate to? Tom Braider  09/25/10 08:45 PM
. * Re: What do the analog controls settings equate to? StevieWunderful  10/01/10 01:23 AM
. * Re: What do the analog controls settings equate to? mogli  10/03/10 03:19 AM
. * Re: What do the analog controls settings equate to? StevieWunderful  10/05/10 01:05 AM
. * Re: What do the analog controls settings equate to? mogli  10/07/10 12:22 AM
. * Re: What do the analog controls settings equate to? Tom Braider  10/01/10 12:11 PM
. * Re: What do the analog controls settings equate to? GatKong  09/27/10 05:51 PM
. * Re: What do the analog controls settings equate to? mogli  09/29/10 07:31 PM
. * Re: What do the analog controls settings equate to? GatKong  09/29/10 10:34 PM
. * Re: What do the analog controls settings equate to? Derrick Renaud  09/25/10 10:45 AM
. * Re: What do the analog controls settings equate to? mogli  09/30/10 01:48 AM
. * Re: What do the analog controls settings equate to? Derrick Renaud  09/30/10 11:10 PM
. * Re: What do the analog controls settings equate to? mogli  10/03/10 03:24 AM
. * Another question Antny  09/27/10 07:22 PM
. * Re: Another question AWJ  09/27/10 07:37 PM
. * Re: Another question Antny  09/27/10 08:39 PM
. * Re: Another question Derrick Renaud  09/28/10 09:28 AM
. * Re: Another question Antny  09/28/10 06:15 PM
. * Re: Another question StevieWunderful  09/28/10 11:31 PM
. * Re: Another question keshbach1  09/29/10 02:28 PM
. * Re: Another question StevieWunderful  10/01/10 12:58 AM
. * stfu RdW  10/01/10 04:21 AM
. * Re: stfu StevieWunderful  10/01/10 01:25 PM
. * Re: stfu SmitdoggAdministrator  10/01/10 01:48 PM
. * Re: stfu StevieWunderful  10/01/10 03:23 PM
. * Re: stfu SmitdoggAdministrator  10/01/10 03:38 PM
. * Re: stfu mogli  10/03/10 03:35 AM
. * Re: stfu StevieWunderful  10/01/10 04:42 PM
. * Re: stfu StilettoAdministrator  10/02/10 03:18 AM
. * Re: stfu StevieWunderful  10/03/10 01:15 PM
. * Re: stfu R. Belmont  10/04/10 11:59 AM
. * Re: stfu StevieWunderful  10/05/10 01:18 AM
. * Re: stfu R. Belmont  10/05/10 11:32 AM
. * Re: stfu StevieWunderful  10/10/10 02:10 AM
. * Re: stfu Bryan Ischo  10/14/10 04:04 PM
. * Re: stfu R. Belmont  10/14/10 06:25 PM
. * Re: stfu Bryan Ischo  10/14/10 07:22 PM
. * Re: stfu Derrick Renaud  10/15/10 11:28 AM
. * Re: stfu Bryan Ischo  10/15/10 01:30 PM
. * Re: stfu Derrick Renaud  10/10/10 11:30 AM
. * Re: stfu jazzx  10/15/10 02:17 AM
. * Re: stfu Mr. DoAdministrator  10/10/10 07:37 AM
. * Re: stfu etabeta  10/10/10 06:36 AM
. * Re: stfu Heihachi_73  10/10/10 05:53 AM
. * Re: stfu SmitdoggAdministrator  10/10/10 04:12 AM
. * Re: stfu twistyAdministrator  10/05/10 11:46 AM
. * Indeed. Very funny. mogli  10/07/10 12:13 AM
. * Re: Indeed. Very funny. Fever  10/08/10 06:40 PM
. * Re: Indeed. Very funny. mogli  10/11/10 04:06 PM
. * Re: stfu bdam  10/03/10 02:28 PM
. * If you mean H...... mogli  10/04/10 03:00 AM
. * Re: If you mean H...... Tom Braider  10/06/10 03:49 AM
. * Re: If you mean H...... StilettoAdministrator  10/06/10 10:47 AM
. * I prefer 'H'.... mogli  10/07/10 12:20 AM
. * Re: If you mean H...... Fever  10/06/10 02:23 PM
. * Re: stfu R. Belmont  10/01/10 06:07 PM
. * Re: stfu StevieWunderful  10/05/10 01:32 AM
. * Re: stfu SmitdoggAdministrator  10/01/10 05:03 PM
. * Re: stfu StevieWunderful  10/05/10 01:46 AM
. * Re: stfu SmitdoggAdministrator  10/05/10 02:01 AM
. * Re: stfu Derrick Renaud  10/01/10 02:36 PM
. * Re: stfu StevieWunderful  10/01/10 03:44 PM
. * Re: Video Pinball krick  10/07/10 02:58 AM
. * Re: Video Pinball Andrew  10/15/10 08:55 AM
. * Re: stfu SmitdoggAdministrator  10/01/10 03:57 PM
. * Re: stfu StevieWunderful  10/03/10 01:07 PM
. * Re: Another question StevieWunderful  09/28/10 11:44 PM
. * Thanks Sune  09/27/10 05:26 PM
. * Re: What do the analog controls settings equate to? CrapBoardSoftware  09/25/10 11:28 AM
. * Re: What do the analog controls settings equate to? R. Belmont  09/28/10 01:09 PM
. * Re: What do the analog controls settings equate to? mogli  09/29/10 07:33 PM
. * Re: What do the analog controls settings equate to? StilettoAdministrator  09/30/10 01:22 PM
. * Re: What do the analog controls settings equate to? CrapBoardSoftware  09/28/10 03:26 PM
. * Re: What do the analog controls settings equate to? StilettoAdministrator  09/28/10 03:59 PM
. * Re: What do the analog controls settings equate to? CrapBoardSoftware  09/28/10 04:23 PM
. * Re: What do the analog controls settings equate to? StilettoAdministrator  09/29/10 01:32 AM
. * Re: What do the analog controls settings equate to? CrapBoardSoftware  09/29/10 03:02 AM

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