> I agree. this 3D mania will die soon enough.
You all really believe that? i'm not sure about this time.
While controllers won't dissapear, motion gaming is gaining market. Someday both will merge in a new form so you don't have to stick every command to a combination of buttons. Physics is playing a more important role in videogames but it's still limited by the way controllers work. So far physics and motion controllers are limited by a layered perspective (layers between near and far) because it's hard for the player to appreciate distances over flat screens. Player will need a better appreciation of the environment and that's what stereoscopic 3D is doing. Technologies are aiming for glasses free stereoscopic 3D technology and the believed fad of motion controlling hasn't disappeared yet but has evolved instead.
Besides, stereoscopic 3D always faded away because 2D art always triumphed over really-low polygon 3D models and they were aiming for better graphics, processing and storage. Many of those elements had reached a limit they can't advance in giant steps, so it's natural for new elements to be looked for and improved. 3D stereoscopic and probably artificial intelligence are in the list.
Sure, stereoscopic 3D for low polygon models and sprites was an expensive novelty, but we're not in either 80's or 90's anymore. The future of gaming is not adding even more buttons to a controller, but to create an interface more natural to the player. It probably won't happen in the next generation, but it's probable it will in the next after.
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