Yeah, on a good day I do a warp run of about nine minutes from start to finish. I'm starting to get a bit older, with nerve damage and arthritis to contend with, so it's not always as consistent as I'd like.
Nevertheless, I digress-- SMB1 isn't exactly what I'd call difficult, merely something you have to get used to the physics and level design on for the most part. Worlds 6 and 7 are about the only levels I'd consider 'problematic' for an average player.
SMB2? Different story entirely. I go straight for 127 lives at the very beginning of the game, and I might need half of those since I do NOT warp past the wind levels.
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Try checking the MAME manual at http://docs.mamedev.org
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