Hi everyone,
I'm planning to make a custom build of MAME for a party, that loads a number of machines into memory and switches between them instantly at regular intervals, and loads a random save state. I'm about to dive into the source, but I thought it might potentially save some time if I asked here:
a) whether this is possible, and
b) if there are any technical headaches I should be aware of in advance.
I don't expect anyone to hold my hand, but I'd appreciate any sage advice from more experienced emu programmers.
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