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Haze
Reged: 09/23/03
Posts: 5244
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Re: Kung-Fu Master - MAME 0.163
07/25/15 02:21 PM


All the IREM games of that period run the IREM discrete sound board code because it's used for drums on Kid Niki, Horizon, Spelunker etc.

This includes Kung Fu Master, although I'm not sure it actually uses the discrete drums at all (we probably need to check if that hardware exists on that PCB)

Emulating the discrete components is VERY slow, hence the slowdown you're observing.







Entire thread
Subject Posted by Posted on
* Kung-Fu Master - MAME 0.163 fuvio 07/25/15 11:12 AM
. * Re: Kung-Fu Master - MAME 0.163 Haze  07/25/15 02:21 PM
. * Re: Kung-Fu Master - MAME 0.163 pat33999  07/26/15 07:33 AM
. * Re: Kung-Fu Master - MAME 0.163 Haze  07/26/15 09:57 AM
. * Re: Kung-Fu Master - MAME 0.163 fuvio  07/26/15 10:14 AM
. * Re: Kung-Fu Master - MAME 0.163 Haze  07/26/15 10:40 AM
. * Re: Kung-Fu Master - MAME 0.163 fuvio  07/27/15 10:36 PM
. * Re: Kung-Fu Master - MAME 0.163 Andypc  05/21/16 01:27 AM
. * Re: Kung-Fu Master gregf  05/21/16 07:20 AM
. * The game isn't worth the fervour..... Traso  05/21/16 09:14 PM
. * Re: The game isn't worth the fervour..... R.Coltrane  05/30/16 09:55 PM
. * Re: The game isn't worth the fervour..... Master O  05/31/16 02:50 AM
. * Re: Kung-Fu Master - MAME 0.163 couriersud  07/26/15 04:29 PM
. * Re: Kung-Fu Master - MAME 0.163 Andrew  07/26/15 08:16 AM

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