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pat33999
MAME Fan
Reged: 05/20/08
Posts: 13
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Re: Kung-Fu Master - MAME 0.163
07/26/15 07:33 AM


> All the IREM games of that period run the IREM discrete sound board code because it's
> used for drums on Kid Niki, Horizon, Spelunker etc.
>
> This includes Kung Fu Master, although I'm not sure it actually uses the discrete
> drums at all (we probably need to check if that hardware exists on that PCB)
>
> Emulating the discrete components is VERY slow, hence the slowdown you're observing.

I don't see the word "slowdown" anywhere in his post. He's talking about the annoying clicking/popping noises. Seems intolerable to me, I'd either use an older version of MAME or mute the sound.


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Entire thread
Subject Posted by Posted on
* Kung-Fu Master - MAME 0.163 fuvio 07/25/15 11:12 AM
. * Re: Kung-Fu Master - MAME 0.163 Haze  07/25/15 02:21 PM
. * Re: Kung-Fu Master - MAME 0.163 pat33999  07/26/15 07:33 AM
. * Re: Kung-Fu Master - MAME 0.163 Haze  07/26/15 09:57 AM
. * Re: Kung-Fu Master - MAME 0.163 fuvio  07/26/15 10:14 AM
. * Re: Kung-Fu Master - MAME 0.163 Haze  07/26/15 10:40 AM
. * Re: Kung-Fu Master - MAME 0.163 fuvio  07/27/15 10:36 PM
. * Re: Kung-Fu Master - MAME 0.163 Andypc  05/21/16 01:27 AM
. * Re: Kung-Fu Master gregf  05/21/16 07:20 AM
. * The game isn't worth the fervour..... Traso  05/21/16 09:14 PM
. * Re: The game isn't worth the fervour..... R.Coltrane  05/30/16 09:55 PM
. * Re: The game isn't worth the fervour..... Master O  05/31/16 02:50 AM
. * Re: Kung-Fu Master - MAME 0.163 couriersud  07/26/15 04:29 PM
. * Re: Kung-Fu Master - MAME 0.163 Andrew  07/26/15 08:16 AM

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