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Big Karnak
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Re: Why would you overclock a game's CPU(s) ?
07/29/15 04:42 AM



Quote:


By the way, I have the Neogeo overclock diff applied to my build (http://www.systempixel.fr/extra/) and it seems to be working because I no longer have to overclock these games to avoid slowdownns.



How do you apply the .diff? Do you have to compile MAME with it included? Or is there a way that you can apply it without having to compile MAME with it?







Entire thread
Subject Posted by Posted on
* Why would you overclock a game's CPU(s) ? Traso 07/28/15 10:54 PM
. * Re: Why would you overclock a game's CPU(s) ? TafoidAdministrator  07/28/15 11:12 PM
. * Re: Why would you overclock a game's CPU(s) ? Trebor  07/28/15 11:53 PM
. * Re: Why would you overclock a game's CPU(s) ? SmitdoggAdministrator  07/29/15 02:24 AM
. * Re: Why would you overclock a game's CPU(s) ? grog  07/29/15 03:56 AM
. * Re: Why would you overclock a game's CPU(s) ? Trebor  07/29/15 03:36 AM
. * Re: Why would you overclock a game's CPU(s) ? Sune  07/29/15 06:38 AM
. * Re: Why would you overclock a game's CPU(s) ? R. Belmont  07/29/15 04:57 PM
. * Re: Why would you overclock a game's CPU(s) ? Traso  08/04/15 07:05 AM
. * Re: Why would you overclock a game's CPU(s) ? Elaphe  07/28/15 11:42 PM
. * Re: Why would you overclock a game's CPU(s) ? Big Karnak  07/29/15 04:42 AM
. * Re: Why would you overclock a game's CPU(s) ? B2K24  07/29/15 05:49 AM
. * Re: Why would you overclock a game's CPU(s) ? Heihachi_73  08/02/15 08:00 AM
. * Re: Why would you overclock a game's CPU(s) ? SmitdoggAdministrator  07/29/15 03:30 AM

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