> > I'm not holding out much hope for the decapping of Toaplan sound chips, though, but > > who knows? > > yeah, I wouldn't hold much hope either, I'd love to close the book on that driver > pretty much for good, but I don't think anybody even has the first idea of an > approach for them now.
So, would de-capping not be part of a potential solution for those games? I remember trojaning has also worked on some games, but then again, that's no guarantee, either.
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