> Something like an Atari 2600 (I have two, including a heavy sixer) is different from > an XP box, imo. I'd not expect a 2600 to play Mame games. It's old, and collectible, > but it's also very much out of date. No-one is trying to make a 2600 run 32-bit code. >
Never said that a Atari should run MAME, you just didnt get the point of what i have tried to say.
> You just might not be able to use it in > a new release of Mame.
Its exactly that, that is stupid and unnecessary.
> A Mame compatible controller is very cheap, after all.
If "mame compatible" is your only problem, then you are not a serious gamer after all and again you didnt get the point.
> I'm aware that Mame now includes MESS. A confession: I've never been able to get MESS > to work. Seriously. I still use Stella, and another Atari 400/800 emulator. I have > also downloaded .171 of Mame, but for gaming purposes use .160, since it does > everything I need.
And what you do and think, is the law or what? So you are upgrading once in a year, maybe more? Its your problem, if you cant operate with MESS, maybe other people are pretty good at it. > The trouble with old code is regression testing, I think. Even if the code is old and > unchanged, doesn't mean it'll still work in a new build. Dev's can talk about this in > more detail, but I don't believe it's true to suggest that just because a piece of > code has not been changed, and was working in the last version, that it will > necessarily work in the new.
Everything just assumption. I dont believe that any regression testing was needed. The devs clearly did some steps, without thinking of consequences.
I can live with it and 017x will be probably final destination, for a xp-machine and to just end the discussion here (from my POV).
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