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uman
MAME Fan
Reged: 04/14/12
Posts: 458
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Re: CRT-aperture GLSL shader
08/18/17 11:58 AM


I did not write the code and IMHO the hum bar is just a kind of a nice gimmick. It is a phenomenon that happens, by filming a CRT screen and the camera is not in sync with the CRT screen. It is not something that really happens on a CRT screen, not even on a one with quirks.

On the other side, it feels bad seeing Jezze´s work/functions removed one by one, like it happens already and just for the purpose of BGFX. I am neither a Linux or a Apple user, but that is just my opinion.







Entire thread
Subject Posted by Posted on
* CRT-aperture GLSL shader Dadriell 08/16/17 10:37 PM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 12:07 AM
. * Re: CRT-aperture GLSL shader uman  08/18/17 05:12 AM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 11:30 AM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/18/17 10:20 PM
. * Re: CRT-aperture GLSL shader Qun Mang  08/18/17 11:59 PM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 10:45 PM
. * Re: CRT-aperture GLSL shader uman  08/18/17 11:58 AM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/18/17 10:14 PM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 02:20 PM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 10:44 PM
. * Re: CRT-aperture GLSL shader uman  08/19/17 06:51 AM
. * Re: CRT-aperture GLSL shader anikom15  08/19/17 02:17 PM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/19/17 07:05 PM
. * Re: CRT-aperture GLSL shader mhoes  08/20/17 06:18 AM
. * Re: CRT-aperture GLSL shader MooglyGuy  08/20/17 06:23 AM
. * Re: CRT-aperture GLSL shader mhoes  08/20/17 06:35 AM
. * Re: CRT-aperture GLSL shader Vas Crabb  08/18/17 09:27 PM
. * Re: CRT-aperture GLSL shader anikom15  08/18/17 12:24 PM
. * Re: CRT-aperture GLSL shader Vas Crabb  08/18/17 09:30 PM
. * Re: CRT-aperture GLSL shader B2K24  08/18/17 02:05 AM
. * Re: CRT-aperture GLSL shader B2K24  08/17/17 09:37 PM
. * Re: CRT-aperture GLSL shader uman  08/17/17 05:38 AM
. * Re: CRT-aperture GLSL shader Dullaron  08/17/17 08:50 PM
. * Re: CRT-aperture GLSL shader B2K24  08/16/17 11:41 PM

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